Hello!
I'm new here, but I've been following TASvideos for years and I'm a big fan.
I especially like the runs of the subcategory "game end glitch" that use arbitrary code execution to trigger the end credits as soon as possible. Let's call that "any% game end glitch".
So I was wondering if we could use a similar code execution technique, not to trigger the end credits, but to help finishing the game at 100% as soon as possible.
Let's take an example, Super Mario World.
The any% game end glitch version takes about 42 seconds to complete (
http://tasvideos.org/2604M.html)
The 100% 96-exits version takes about 1h15 (
http://tasvideos.org/2307M.html)
What if someone made the same thing as the first run, except at the end, where he would use arbitrary code to alter the gameplay of SMW? For example, if he makes Mario run 10 times faster than usual?
If Mario could be hacked to run 10 times faster, the game could be beaten at 100% in no time. In that case, would it obsolete the regular 100% run, or should we add a new subcategory for this kind of run?
Anyway, I'm letting this idea here, and I hope we can discuss it.
What I can say for sure, is that I'd love to see a run like that happen!
Cheers!