Post subject: link's awakening
Joined: 8/16/2004
Posts: 37
because now rerecording for gb is available you can record a run for link's awakening and beat the game within 5 miutes if you use this trick http://www.hostultra.com/~z4g/tricks/fivemin.html
i hate sony like nothing else
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
Glitches is great sure but a 5 minutes run would never make this movie interesting.
/Walker Boh
Joined: 8/1/2004
Posts: 162
I agree. Personally, I'd like to see the whole game done as fast as possible. I'm sure you guys are way better than I am so it would be really entertaining to see it all completed wicked fast.
Love, Ev
Editor, Reviewer, Experienced player (968)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
I was hoping 2 movies could be made, sort of like for Rygar. I remember someone saying that the color version lacked the warp bug.
Joined: 8/1/2004
Posts: 162
You're right, Truncated. Its all discussed in this topic: http://nesvideos.stc.cx/viewtopic.php?t=880
Love, Ev
Joined: 4/23/2004
Posts: 150
I have a GB (Not DX) copy of LA where the "SELECT warp" has been removed. Must be a newer batch, I suppose(?) Andreas
ventuz
He/Him
Player (123)
Joined: 10/4/2004
Posts: 940
thats odd version 1.0 has warp glitch version 1.1 doesnt have warp glitch (it wait for scrolling to finish then bring up the map) version 1.2 has warp glitch (it seem like harder to perform glitch) or maybe they mis-numbered 1.1 and 1.2.