Post subject: Super Mario 63
Fortranm
He/Him
Editor, Experienced player (877)
Joined: 10/19/2013
Posts: 1121
The game on its author's website: http://runouw.com/games/sm63/ Easily one of the best Mario fangames ever made. Not TASable yet since it's a Flash game, but I just found this on the index of SDA. http://speeddemosarchive.com/SuperMario63.html
Spikestuff
They/Them
Editor, Publisher, Expert player (2632)
Joined: 10/12/2011
Posts: 6435
Location: The land down under.
Oh, thought this had a topic. speedrun.com SM63 any% WR: http://www.twitch.tv/sekanor/v/12521788 (8m 16s 260ms) 100% WR: http://www.twitch.tv/sekanor/c/5438664 (1h 36m 27s)
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
Player (19)
Joined: 5/22/2012
Posts: 26
https://docs.google.com/spreadsheets/d/1omYaQvaZeb7iK5qY0V9e9jFYkLGMLbb0izuiPPfT6uA/edit#gid=810782547 Here's a list of glitches as well as a bunch of other routes and information about the game. Not only is it a flash game, but you also need to mouse to speed up certain portions so its even farther away from being TASable.
Experienced player (671)
Joined: 11/23/2013
Posts: 2230
Location: Guatemala
Potato
He/Him
Editor, Player (190)
Joined: 3/7/2020
Posts: 60
Location: Mars
Hello there, I am a TASer that mostly makes Superstar Saga TASes, but I always wanted to make a TAS of SM63 as this was the game that introduced me to the speedrunning community in the first place. Unfortunately, due to the lack of TAS tools existing for Flash games, I wasn't able to make one, but now that Ruffle was released which made it possible to use libTAS with the game, my interest picked up again for trying to TAS it. At the moment I am working on a Game Resources page for the game so if anyone wants to help me out with making it it would be much appreciated. Here are some of the TASes that I made recently using Ruffle, with help from fellow users Tomothy and Vexxter: Link to video Link to video There's also a Hover FLUDD Only TAS made by Tomothy, which you can check out below: Link to video TASing this game is almost becoming a reality now, me and the other 2 people are almost ready to start making full game TASes for both 100% and No Major Skips, the only thing we have to wait on is an update to Ruffle that makes it possible to complete the game, as right now the game softlocks in True Bowser if you try to play it.
MLSS Any% TAS out! (link)MLSS All Bosses TAS out! (link)MLSS Glitchless TAS out! (link)
Potato
He/Him
Editor, Player (190)
Joined: 3/7/2020
Posts: 60
Location: Mars
Here are some more IL TASes that I did over the last week or so. The plan is to have a TAS for every single main course since the game is still not beatable on Ruffle, however updates have been made to it which make it look almost exactly the same as it does on Flash Player. I might do the secret stages as well but I'm not sure about Tidal isles and Red Shine since they have big shine requirements that can't be skipped. Link to video Link to video Link to video Link to video Link to video Link to video Also a new Any% TAS has been published by Tomothy which you can check out below. Link to video
MLSS Any% TAS out! (link)MLSS All Bosses TAS out! (link)MLSS Glitchless TAS out! (link)