Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
Link to video Here is my latest All Dungeons TAS. I'M pretty proud of it, so I'll jump to any% :) For the any%, I want to test the full potential of physical attacks. Still needing to time attacks, I take the selkie class to have short and strong focus attacks. Also, I'll need to buy equipment. I'll create 2 characters, one merchant, and the selkie is a blacksmith. I think physical attacks are stronger against cycle 2 monsters, and since we skip the Lich and the Dragon Zombie, magic has way less use in this run ;)
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Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
Hello everyone :) I came back from a little pause of TAS to route an any% run with the Yuke. But I discovered something: consumable effects last after loading zones in the japanese version. For this reason, japanese version is a little faster than english version. So I kinda need your help. I have to manipulate a lot of the artifacts I find in the dungeons, but I can't recognise them when they are written in japanese. I would need to know the translation of the artifacts, could someone help me on that? It's not a big time difference, but I would like to go as fast as possible for any%. Thank you :) EDIT: I also need translations of the bonus points conditions
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Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
Took way too much time, but I'm proud to present the first dungeon of any% :D Link to video Yeah I changed my route. Here it is: Y1 15 River Belle Path(1) Kris+3(B+119) Water 18 Mushroom Forest(1) Silver Bracer,Mage Masher,Cat's Bell+1(C) +2 19 Cathuriges Mine(1) Silver Bracer,Mage Masher,Cat's Bell+1(M) Y2 20 Goblin Wall(1) Wonder Wand+3(B+110) Fire Water 23 Tida(1) Silver Bracer,Mage Masher,Cat's Bell+1(C) +2 Wind 24 Moschet Manor(1) Red Slippers+3(B+84) +1(C) Y3 27 River Belle Path(2) Mage's Staff+5(B+119) +3(M) 50$ 32 Selepation Cave(1) Dragon's Wisker+1(B+0) +3(C) 33 Daemon's Court(1) Chocobo Pocket(B+0) +2 Y4 33 Goblin Wall(2) Dark Matter+5(B+110) +3(C) Earth 38 Mushroom Forest(2) Sage's Staff+3(B+0) +3(C) 500$ 41 Kilanda(1) Noah's Lute+5(M) Y5 300$ Holy 300$ 46 Veo Lu Sluice(1) Ring of Blizzard+1(B+0) +3(C)+2 50$ 47 Mount Vellenge +9+9+5+5=75
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Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
Hello again :) The TAS is going well. Finished 3 years. Those 3 years are the same for all dungeons and any%, and it saves like 55 seconds compared to the published TAS. I'll continue on for the any%. Here's the 3 first years completed: Link to video Link to video Link to video
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Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
I don't post progress often here, but I want to show what my new and improved year 4 all dungeons look like :) Having better magic helps, but I save a lot of seconds by better routing, especially Rebena Te Ra. Link to video 1min44sec ahead :D EDIT: I've redone the end of Rebena Te Ra and saved a bit more 1.5 seconds. I'll not make another video, the result will be with the full completed game.
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Wobmiar
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Joined: 10/20/2015
Posts: 171
Link to video Year 1 of my selkie% run :D This year is the most complex because I have to do planned detours to get money (and bonus points). It feels long, but it's necessary, since I have to buy an early warrior's weapon racket, and later a master's weapon racket (also there are the boat fares) Enjoy :)
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Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
I discussed with the community about what should be 100% in a TAS, and here's the final result: "All requirements should be achievable with any character, any class and any family trade. Per example, this makes the Treasured and Father's unique weapons not necessary since it needs a blacksmith. -- Maxing out the character - Maximum stats possible (need highest equipment) - All artifacts (in relation with maximum stats) - At least one accessory (to fill the equipment screen) - Family relationship at its maximum - All food liked at 100% - All received letters opened and answered (kinda a completion thing) -- All unique memories - All Moogle stamps - All locations visited (wich should be done anyway with all Moogle stamps) - All cycle 3 dungeons beaten at least 1 time - All unique story and caravan events - Runaway Princess sidequest completed -- Other - Collect unique item Worn Bandanna with De Nam, The Pen Pal sidequest - Obtain the final ferry pass with Ferryman's Request sidequest - Unlock more items sold at Leuda with Love Letters sidequest - Buy a cow for your family to unlock milk at home - Restore all Pumpflower Plants in Veo Lu Sluice to make the river permanently filled -- Kill Meteor Parasite and end the game"
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Former player
Joined: 6/30/2010
Posts: 1093
Location: Zurich, Switzerland
Do you have an estimate for how long this would take?
Current project: Gex 3 any% Paused: Gex 64 any% There are no N64 emulators. Just SM64 emulators with hacky support for all the other games.
Wobmiar
She/Her
Player (75)
Joined: 10/20/2015
Posts: 171
More than 5 hours, maybe 6. Or I can be bad at estimates. EDIT: I'm stupid. I forgot I do lots of thing in one year. It's more like 9 hours. EDIT 2: Make it 10 EDIT 3: I sincerely don't know :'(
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XkyRauh
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Joined: 6/9/2005
Posts: 171
Location: Southern California
Maxing out stats alone sounds like a grind. Will you be doing it 1p the whole way? Is there a chance that 4p would be faster? (I know multiplayer is a whole 'nother can of worms). Wobmiar, you've done so much with this game, it's really awesome to watch. :)
Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
Thank you for the compliment, I really appreciate it :) To answer your questions, no, 4 players would be even longer because I would have to create a whole new route to share the artifacts each dungeon, and it can't be optimised. Would take like twice the time, maybe more, than singleplayer. Also I would need more money, wich is a grind. These requirements are made for 1 character. We could theorically consider maxing out all 8 characters in the caravan, but it would be stupid and repetitive :P Maxing out stats is not that much of a grind. Indeed, even if we take out this requirement, we still have "all artifacts". And it's mainly artifacts that boosts de stats. Other than that it's simply doing some little detours here and there to craft the equipments. There is no exp, so it's not "farming the monsters". Well you COULD consider taking all artifacts as a grind, since we farm not monsters, but dungeons :3
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Judge, Skilled player (1288)
Joined: 9/12/2016
Posts: 1645
Location: Italy
Wobmiar wrote:
I discussed with the community about what should be 100% in a TAS, and here's the final result:
I'd like to see the discussion. Where can I find it?
Wobmiar wrote:
- Maximum stats possible (need highest equipment)
Does this maximize all stats at the same time?
Wobmiar wrote:
- At least one accessory (to fill the equipment screen)
I don't think that it can be considered as part of full completion, but surely one of these should help a lot to complete the game faster. Maybe you could even use different ones through the run, depending on different necessities.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
The discussion is on Discord, it's mostly between me and VerySydney. It's kinda a fragmented discussion, we discussed here and there while I was TASing the selkie%. Then, I suggested a list of requirements, and everyone seemed good with that. Not sure if I understand the question about all stats at the same time, but here's a try as an answer: What gives you permanent stats are artifacts and equipment. So "maxing the stats" is having the best equipment stat-wise and all the artifacts. And yes, it's all stats (strength, defense, magic, hearts, and command slot (kinda not a stat but required)) No worries for the accessory. It will actually make things faster, so it's worth :) While we are at it, here is Year 1 of the 100%: Link to video I had to redo the last dungeon to manipulate a different encounter, and I don't intend to redo a whole video just for that. It's the only thing that differs on this video.
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Judge, Skilled player (1288)
Joined: 9/12/2016
Posts: 1645
Location: Italy
Wobmiar wrote:
The discussion is on Discord, it's mostly between me and VerySydney. It's kinda a fragmented discussion, we discussed here and there while I was TASing the selkie%. Then, I suggested a list of requirements, and everyone seemed good with that.
The fact is that I need to make sure that there is community agreement for the definition of full-completion. If possible, I'd like to join this Discord server and join the discussion. By the way, I have to note that maxing out the character could be unnecessary for full completion. Quoting from the movie rules (bold mine):
  • Full completion can only consist of optional one-time, irreversible, or otherwise strictly limited accomplishments that can be objectively measured and maximized.
-If the equipment can be took off or replaced, would that lower the stats back? -Can artifacts be lost in any way? -Can the family relationship be lowered? -Can the family relationship still be maximized after having done bad actions? -Can the food liking be lowered?
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
- Stats could lower if you change equipment to worse - Artifacts can't be lost - The family relationship can be lowered - I think it's still possible to maximize the family relationship after a bad action (but I will try to demonstrate only good actions) - I don't think food liking can be lowered This is the Discord Channel. You can go in #FFCC to join us https://discordapp.com/invite/0tjIC3eQA7VFd6Qw You know, when I made up those requirements, with the help of them, it was aknowledged it is a meme category. It's almost impossible to run, even if we just take all artifacts. Yes it would be possible to finish the game without even any equipment, yes it would be possible to have bad family relationship, but those are things that would simply complement the TAS without costing so much time, if any. In nature, the run is a demonstration of "perfection", and it's simply to perfect the experience. The 100% definition of the TAS is anyway meant to be different of the RTA because of RNG, mostly. But isn't TAS the time to go grandiose? That's how I see it. Anyway, we can talk about it on the Discord :) In short, I just want to show of the maximum this game can do, how far you can get. I would not be satisfied about a 100% that doesn't complete or max out everything, because, well, I love the game and want to see the MAXIMUM ;)
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Wobmiar
She/Her
Player (75)
Joined: 10/20/2015
Posts: 171
I need help. The merchand in Altifaria procs this error message each time I exit the menu. When I click ok, it repop like ten times then close, and the TAS continues like nothing happens. Does not seem to create synchronization problems. I'm posting it here, hoping it's not too important
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Site Admin, Skilled player (1236)
Joined: 4/17/2010
Posts: 11268
Location: RU
You better ask Dolphin developers about what it means and if it can be fixed, we don't have a lot of them hanging around here. As for the full completion category, we do take it seriously. There's no problem with including more of things to complete if they match our rules linked above, and it doesn't need to match the RTA category, unless it happens to fit the TAS rules nicely.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Wobmiar
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Player (75)
Joined: 10/20/2015
Posts: 171
I'm sorry if I made it like you were not serious. I'm taking this project seriously too, and I'm trying to make it fit your rules. Sorry again.
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Judge, Skilled player (1288)
Joined: 9/12/2016
Posts: 1645
Location: Italy
I discussed about the full completion definition of this game with Wobmiar on Discord, and so far I found no problems. I only have left to play the game myself in order to check that everything is really how it seems to be. For what concerns the Dolphin error, it seems that it doesn't affect sync, yet I will be writing an issue on the github soon. Edit: there already is one: https://bugs.dolphin-emu.org/issues/9384
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Wobmiar
She/Her
Player (75)
Joined: 10/20/2015
Posts: 171
Guys I have bad news. It's the bug. At first I was thinking that it only occurs one time, when exiting the shop. But no, it happens everytime I close the menu, wich happens A LOT. I was then thinking a way to skip the merchand. But no. It's Altifaria itself (the city) that causes the bug. Unfortunately, I CAN'T skip Altifaria since it's required for 100%. This means I have to pause the TAS. I could continue, but I just feel the bug is too much. I'll wait for a solution. Sorry again, I was really into the TAS, but this bug... I'll continue to try to find a solution, and will tell you when it's found.
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Site Admin, Skilled player (1236)
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This seems to be the active issue about it: https://bugs.dolphin-emu.org/issues/9915 I guess all you have is keeping nagging them. If it was working on older versions, maybe they provide interim builds so it could be tested when this bug appeared in the codebase.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Wobmiar
She/Her
Player (75)
Joined: 10/20/2015
Posts: 171
Hello guys :) A bit of update I actually restarted an any% because I found a new technique wich could save something like 2 minutes on the published TAS. Unfortunately, it consists at triggering a specific overworld event, wich is rng. And the chances to get the event are as low as they could be. So I'm 3 months (or more, didn't count) in, and I'm still trying to brute force the rng to get it. I'm stuck. I still continue to try a day after another, but I'm simply unlucky. I come here to ask, if anyone wants to help in the search, I would be happy to provide what I know so you can find it, at least the same way I'm searching. It's only if you want, no one have to take any pressure, it's just a little call for help for people who are interested. Whatever happens, I'm still trying, slowly, to get it. Have a good day :)
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Judge, Skilled player (1288)
Joined: 9/12/2016
Posts: 1645
Location: Italy
Wobmiar wrote:
So I'm 3 months (or more, didn't count) in, and I'm still trying to brute force the rng to get it. I'm stuck. I still continue to try a day after another, but I'm simply unlucky.
Are you sure that there isn't any additional requirement, beside the luck? Maybe the event can be triggered only after that you've completed others events. Or maybe the event can't be triggered on the first time that you visit the place where it happens. Do you have any trustworthy source that suggests that it's even possible to trigger that event so early in a gameplay?
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Wobmiar
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Player (75)
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Posts: 171
I actually did get the event while testing "casually". I also got it 3 times since I started searching, but none with the good item. I also know the good item is possible because I got it another time before I was trying to see what I need to get it. I'm 99% sure what I search is possible. That's pretty much the reason I did not abandon yet
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Lil_Gecko
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Posts: 520
Maybe you can post a savestate or a movie file to the point you need the event to happen and explain what needs to happen ? Do you know the address of the RNG ? I've never tried Dolphin, but I'd be happy to take a look.