Post subject: Huge timing improvements for Dolphin
Joined: 5/8/2014
Posts: 125
It's frustrating when a game doesn't work as it does on console, especially when the difference is something like an in-game timer. With PR3601 now merged, timings in many games will be improved. Metroid Prime 1/2/3 FMVs will no longer lag on transitions, Pokemon Puzzle League, Majora's Mask vC(if you have a save; still can't create a save there), Ocarina of Time VC, Super Smash Bros. VC, Ed, Edd, Eddy GC, and many other titles will now work better in Dolphin. This should open up the possibilities of a Pokemon Puzzle League TAS if people want to use Dolphin for it as was suggested before.
Editor, Skilled player (1998)
Joined: 8/25/2013
Posts: 1198
Hey, cool!
effort on the first draft means less effort on any draft thereafter - some loser
Active player (432)
Joined: 4/21/2004
Posts: 3516
Location: Stockholm, Sweden
JMC, perhaps you should forward this to a few highly popular threads in the Gamecube section? Then again they have probably read this :P
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P