(Link to video)

Introduction

Final Fight (Japanese: ファイナルファイト Hepburn: Fainaru Faito?) is a side-scrolling beat-'em-up video game produced by Capcom. Originally released as an arcade game in 1989, it was the seventh title released for the CP System hardware. Set in the fictional Metro City, the player controls one of three characters: former pro wrestler and mayor Mike Haggar, his daughter's boyfriend Cody, and Cody's best friend Guy, as they set out to defeat the Mad Gear gang and rescue Haggar's young daughter Jessica.
This run is 3774 frames (1m:03segs) faster than the current published run.

Infos

  • Emulator: FBA-RR v.007
  • Game: Final Fight (ffight.zip) World rom
  • 2 players
  • Aims for fastest time
  • Manipulates luck
  • Takes damage to save time

How to replay:

Very easy, just change the video plugin to Enhanced (Direct3D 7) in other words, open the fba emulator and go to video->select blitter and check Enhanced (Direct3D 7) .

Level Hardest or Normal one.

I need to mention in the current published by CReTiNo, the user £e Nécroyeur lifted a discussion about the level of game, I mean, to set hardest instead of normal as a good choice to make a improvement of the published. So CReTiNo and I decided to make a hardest run and right after we indentify some improvement spots, we managed to save lots of frames in every stages until arrival in Subway. By the way, In the first three areas we didn't notice any difference of level of the game. But this, by the contrary, the enemies as Axel appears faster and extra life. While we were at Subway stage, we came across the first point of change, the enemies comes with more life bar but that didn't make such a big deal until the upcoming boss - Sodom. Sodom stole us more than 900 frames due to his extended life. By this reason we took aside the idea of making this run in hardest settings and we moved to the default settings. This would not go anywhere. Really! Our conclusion: A hardest run can't show anything better, just more Life bar from the enemies and bosses making long and boring rounds, that's why we opted for normal one, but if it is the wrong way, reject it.

But why Guy instead of Haggar?

Guy is a light and agile character, although he takes less damage from his enemies, but we can save more frames due to his speed than Haggar is able to. Haggar takes only advantage against bosses such as Sodom and Rolento because the fights don't have other enemies bothering while we face 'em. I did some test before of deciding between Haggar and Guy. Haggar had saved 27 frames in fighting against Rolento, while playing with Guy we just save more while passed through the stage.

Tricks, Strategy

  • Jump trick
It's use to press forward when you touch the ground, once that you have jumped.
  • Simultaneous punch
It's not very difficult but it's not that easy. To do this technique you need to position both players in a single enemy/enemies and hit it at the same time.

Comments

I'm very happy with this result, I've been working on this game about 3 years, CReTiNo showed with a good run the best way how I should do a next run, it takes to us about 7/8 months of hard work searching new improvements, searching for the best strategy and ways to complete the rounds and we finally did it.
  • Also just as update, on the first area from Westside we lost some frames on the hooly woods part, a mistake did by me throwing they instead of punching and hiting the most fast possible the fire bottles, so we lost about 86 frames at this part.

Suggested Screenshots

[dead links removed]

Thanks to:

  • CReTiNo for joining to me on this run, without you it probably wouldn't be possible
  • SDR for help me on writing the submission text, I'm really grateful with your help.
  • Reeve for your old tips strategy about accumulate enemies, boss defeating.
That's all.

Noxxa: Judging.
Noxxa: Accepting as an improvement to the published movie.
feos: Pub.

TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 14873
Location: 127.0.0.1
This topic is for the purpose of discussing #5156: Dark_Noob & CReTiNo's Arcade Final Fight in 14:42.50
Active player (434)
Joined: 2/5/2012
Posts: 1687
Location: Brasil
already watched on the thread,easy yes vote and nice improvements on everything including the well written submission text
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Dark_Noob
He/Him
Experienced player (732)
Joined: 8/24/2011
Posts: 319
Location: Brazil
grassini wrote:
already watched on the thread,easy yes vote and nice improvements on everything including the well written submission text
Thanks, SDR helped a lot on submission text. The improvements were bigger than I expected.
Someone who still enjoy playing fighting games ;)
mklip2001
He/Him
Editor
Joined: 6/23/2009
Posts: 2224
Location: Georgia, USA
Nice job! I'm surprised Cody is a better choice... isn't Haggar supposed to do more damage to enemies? As a screenshot suggestion, there's one point in Stage 4 where Cody is punching guys while his foot is inside the flames coming out of the floor. That looks pretty badass (and shows a nice abuse of collision detection). Also, somebody should make a reaction .gif of the guy at the end of the car bonus game who goes "Oh My God".
Used to be a frequent submissions commenter. My new computer has had some issues running emulators, so I've been here more sporadically. Still haven't gotten around to actually TASing yet... I was going to improve Kid Dracula for GB. It seems I was beaten to it, though, with a recent awesome run by Hetfield90 and StarvinStruthers. (http://tasvideos.org/2928M.html.) Thanks to goofydylan8 for running Gargoyle's Quest 2 because I mentioned the game! (http://tasvideos.org/2001M.html) Thanks to feos and MESHUGGAH for taking up runs of Duck Tales 2 because of my old signature! Thanks also to Samsara for finishing a Treasure Master run. From the submission comments:
Shoutouts and thanks to mklip2001 for arguably being the nicest and most supportive person on the forums.
Player (26)
Joined: 8/29/2011
Posts: 1206
Location: Amsterdam
That was fun to watch. I'm curious about something... this game and Streets of Rage have a very similar enemy in the punk guy with the bright yellow/orange jacket. Why is that, is one of the games a homage to the other? Is this what thugs look like in Japan? What's up with this?
Active player (434)
Joined: 2/5/2012
Posts: 1687
Location: Brasil
Radiant wrote:
That was fun to watch. I'm curious about something... this game and Streets of Rage have a very similar enemy in the punk guy with the bright yellow/orange jacket. Why is that, is one of the games a homage to the other? Is this what thugs look like in Japan? What's up with this?
i believe they are lacking in stereotypes so they tend to repeat itself,one of the enemies also look like duck king from fatal fury series,both games are from the same era https://www.youtube.com/watch?v=oSYdGOX29Os
TAS i'm interested: megaman series: mmbn1 all chips, mmx3 any% psx glitched fighting games with speed goals in general
Active player (432)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
No Haggar :((((((((((( But good job improving the published run by so much. Yes vote.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Player (53)
Joined: 6/14/2015
Posts: 43
Location: Osasco, SP, Brazil
mklip2001 wrote:
Also, somebody should make a reaction .gif of the guy at the end of the car bonus game who goes "Oh My God".
is right, good idea ''OMG''
Active player (372)
Joined: 9/25/2011
Posts: 652
Nice run. Definite yes vote. One question: What happens when both players finish the bonus stage with the same score? Do they both get the bonus "winner" points?
Skilled player (1650)
Joined: 7/1/2013
Posts: 433
c-square wrote:
Nice run. Definite yes vote. One question: What happens when both players finish the bonus stage with the same score? Do they both get the bonus "winner" points?
In Bonus Stage: Break Car, both Heroes cannot achieve the same score. The total available points is 33,000. Divided between the Heroes, this would be 16,500 points, but the minimum point value for damaging the Car is 1,000 points. In Bonus Stage: Break Glass, the Winner bonus is awarded to the Hero who destroyed more Glass, regardless of the points scored during the Bonus Stage. Destroying Glass with 2 attacks is worth 1,000 points, but destroying Glass with 1 attack is worth 5,000 points. As such, it is possible for a Hero to destroy more Glass but finish with a lower score than the other Hero. There are 16 Glass. If each Hero destroys 8 Glass, neither Hero receives the 20,000 point bonus for Winner.
Ambassador, Experienced player (696)
Joined: 7/17/2004
Posts: 985
Location: The FLOATING CASTLE
Oh my God! Yes vote. There is just something so satisfying about the righteous beatdown that is Final Fight.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [3169] Arcade Final Fight "2 players" by Dark Noob & CReTiNo in 14:42.50