Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
I am interested in this game, and sometimes I research it. Previously a movie was submitted, but it was rejected: http://tasvideos.org/5083S.html This movie plays only "traditional" course, and it gives up hole-in-one for 1-5, 1-9. As far as I know, it is still not known whether you can achieve hole-in-one for every holes. So, I will share my knowledge as possible. I wrote a quick-and-dirty bot to find solutions: http://pastebin.com/5XRDLFvB (This contains Japanese comments. sorry) For 1-5, I found a solution: http://dehacked.2y.net/microstorage.php/info/1866639337/1-5.fm2 For 1-9, if I remember correctly, you can zip through the wall by hitting the ball to the space between the wall and the gate. I still can not reproduce it, but I will try it using lua bot. I found a post about lua scripting in this game, so I put it for reference. http://tasvideos.org/forum/viewtopic.php?p=318541#318541 It seems that you can hit the ball faster when you hit the edge of the ball.
Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
Weather ($0545) seems to affect the friction. The friction parameter is probably $83-$86. I think we have no reason to choose weathers other than "fine". Probably it is possible to manipulate weather by adjusting timing to proceed to next hole. Except for weather, the parameters determining ball movement are: * Power ($054E) * Point of contact ($054D) * Cursor ($9B-$9C, $9D-$9E)
Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
For 1-9, I still can not achieve hole-in-one, but I could reproduce the wallzipping trick. I put the movie: http://dehacked.2y.net/microstorage.php/info/1678356289/1-9.fm2
Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
I updated the bot script. With the bot, I found a solution for 1-9. For now, I have found hole-in-one solutions for all holes except for 4-2. For 4-2, I think there is not likely a solution, but just in case, I will try attacking it with the bot.
Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
I still have not found a solution for 4-2, but I found some interesting phenomenons. In 4-2, with the elephant gimmick, the ball can move infinitely. I put the movie. When you hit the ball to the corner of wall precisely, the ball can zip through the wall and go out of bounds. I succeeded to do it in 1-2 and 1-4. (In the latter, the ball moves infinitely)
Experienced player (869)
Joined: 9/18/2008
Posts: 148
Location: Japan
In 4-2, you can zip into the elephant. This pattern is not so rare, but it seems not easy to break through the elephant body. This hole is tough as I thought...