Post subject: Prince of Persia (SegaCD)
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1062
I started a TAS of SegaCD version: Link to video Only Level 1 finished! Note that pause game is did. I saved 6 in-game seconds! Played on Gens rerecording 11a. Speed of this game: 3 (Normal) The gameplay's mechanics is almost the same of PC (DOS) version! Almost all glitches present on PC version works wery well on SegaCD version.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1062
WIP 2: gmv format: http://tasvideos.org/userfiles/info/36261989963553267 Link to video Stages 2-4 finished! I forgot to mention: This version has a speed adjustment option on gameplay and on battles. While 1 is fastest, 5 is slower. So 3 is normal speed.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.
Challenger
He/Him
Skilled player (1689)
Joined: 2/23/2016
Posts: 1062
I restarted this project on Bizhawk: http://tasvideos.org/userfiles/info/36297827263186947 Youtube encode: Link to video Comments of levels 2-4. Level 2 is slightly different than my previous WIP due of different pattern on some of the guards. Level 3 now has 2 new improvements: optimized exit switch room path and taking damage on skeleton enemy. Level 4 improved with a faster way to force the guard to open the gate. And I improved both skips on the other guard.
My homepage --Currently not much motived for TASing as before...-- But I'm still working.