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Here's a run of Klonoa - Empire of Dreams on Gameboy Advance.
Objectives:
* To try and provide entertainment
* Take damage to save time
* Pull off some tricks and skips to clear levels faster
Comments:
Hopefully, I can make more improvements and I even testing out the Japanese rom of Klonoa - Empire of Dreams.

Noxxa: Judging.
Noxxa: Hello Capt RiskyBoots, and welcome to TASVideos. While this is a good first attempt for a TAS, in comparison to Tompa's WIP it loses a lot of time in several areas. This shows that there is still a lot of improvement to be made. As such, I'm rejecting this submission for being suboptimal and losing a lot of time compared to already-present WIPs.
Better luck with your next attempt! Try to ensure that it at least matches Tompa's WIP in terms of its level of optimization.

TASVideoAgent
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This topic is for the purpose of discussing #5493: Capt RiskyBoots's GBA Klonoa: Empire of Dreams in 46:46.09
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Joined: 9/14/2011
Posts: 349
This run doesn't look so optimized. While it utilizes damage boosts and several other tricks, lots of known skips are missing here, and there's common mistake when Klonoa grabs things/enemies while on the ground for no particular reason. It ends up being 654 frames slower than Tompa's WIP from October 2016 by the end of the first boss fight, and this is not even counting BIOS bootup (279 frames) and VBA's widely inaccurate lag emulation (at least more than 35 frames in-between each level selection, and more). I recommend going through this thread which includes videos from a number of players that may be helpful. Not quite sure if Tompa is still working on his WIP.
Joined: 12/13/2016
Posts: 8
Location: California
Like I said, I am working on improving it. However, thanks for your input. Maybe Tompa can obsolete mine.
Tompa
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I do/kinda plan to continue this run, even though I barely have after that WIP. One reason was that I accidently deleted my watch file, and I lost motivation and was to lazy to find my addresses again. But yeah... Not sure when I'll continue, too busy with other things all the time. So feel free to take over I guess.
TASVideosGrue
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om, nom, nom... blech, bitter!
Post subject: Oh well... :\
Joined: 12/13/2016
Posts: 8
Location: California
Meh... I tried... It was my first attempt at making a TAS. Thank you all for the constructive criticism...