Post subject: Method of coordinate display
Player (11)
Joined: 4/27/2017
Posts: 16
Location: Japan
I hope someone answers my question. In BizHawk, I want to know how to display the coordinates of characters and items on the screen. Please answer to me.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3828)
Joined: 11/30/2014
Posts: 2834
Location: US
You'll want to use a Lua script for that. You'll find the Lua interface in the menues under Tools -> Lua Console. If you are a beginner in Lua, there are many sample scripts included in BizHawk to help get you started. You'll find them in the Lua folder.
Player (11)
Joined: 4/27/2017
Posts: 16
Location: Japan
That means I need to organize my own script to display the coordinates on the screen or search from the internet? Thank you for answering the questions.
MESHUGGAH
Other
Skilled player (1920)
Joined: 11/14/2009
Posts: 1353
Location: 𝔐𝔞𝔤𝑦𝔞𝔯
You can also... 1. Find the right addresses (also needed for a script) with Ram Search 2. Add them to Ram Watch 3. Ram Watch > Options > Display on screen
PhD in TASing 🎓 speedrun enthusiast ❤🚷🔥 white hat hacker ▓ black box tester ░ censorships and rules...
nesrocks
He/Him
Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
When displaying Ram Watch addresses on screen on NES game it cuts the value, and displays only ": 0" because it's too the left of the screen. I tried finding some option to not cut the left side of the screen but couldn't find any... edit: found it under NES options, but the box is ticked off. edit2: figured it out, it does not display the address, but the "note". Thanks for the tip!
Player (11)
Joined: 4/27/2017
Posts: 16
Location: Japan
Thank you for much valuable opinion. Try immediately.
Alyosha
He/Him
Editor, Emulator Coder, Expert player (3828)
Joined: 11/30/2014
Posts: 2834
Location: US
Woah I didn't even know that option existed. 0_0