Post subject: Pokémon Trozei!
fmp
He/Him
Active player (280)
Joined: 9/1/2018
Posts: 82
Fun puzzle game, and I think I can really showcase superhuman-level play with it. Well, sort of. The puzzle is simple: the board is filled with pokemon from a set that changes every level. Each set also has 3 rare pokemon. Every level can have ditto (who acts as a wild card), but some levels have ditto explicitly in their set. You match 4 or 5 together to get a trozei chance. Then you can match 3. After one 3 match, you can match 2. You get a score based on the size of the trozei and every trozei increases the multiplier. My idea would be to reach level 99, with possible secondary goals for max list (pokedex), highest score, most full clears. The main problem with this: the highest level you can select from clean SRAM is level 20. In my opinion, game play doesn't get interesting until around level 50. It doesn't stay consistently engaging until around level 70. I made a quick demo that plays a couple levels here. It's nowhere near optimized. I just wanted to gauge audience interest in the general pace of the game. Only real trick I used is ditto manipulation. After every level, the game tries it best to get rid of all pokemon from previous levels. If you have 1 or 2, it doesn't care and mostly ignores it. If you have a bunch (like 12+?), the game continues using the previous set. If you have the middle ground, the game just provides an onslaught of dittos.
Skilled player (1743)
Joined: 9/17/2009
Posts: 4986
Location: ̶C̶a̶n̶a̶d̶a̶ "Kanatah"
This game has a % counter, so I'm curious on how long it would take to 100% it, but the amount of luck needed is beyond me. I did mess around and found some addresses for this game though, using BizHawk: 0x209908 Stage? Freezing it to 26 for instance gave me secret storage 1 0x20F22C Pokemon left 0x20F384 Mr Who timer 0x0E3BC4 RNG RNG advances every frame during a trozie match, but stays static during menu. I did find 1 location it can be controlled; selecting Mr. Who's Den advances RNG (but not selecting other locations), so one can press his Den, then some other location over and over to change his selection. Each Mr. Who layout is it's own stage ID, which explains why the RNG advances.