Post subject: Azure Striker Gunvolt (PC version)
Player (60)
Joined: 9/2/2008
Posts: 289
Location: United Kingdom
It looks like there's only a Windows Steam version, no Linux release yet. This post for information purposes for the future. There are 2 major builds for the Steam version. This is a lot like Half-Life 2's old vs new engine. The original Gunvolt PC build (old engine). - 30 Frames per second - Often mocked as 3DS emulator with actual 2 screens and touch screen that can be functioned with the mouse. You can press F5 to cycle through the layouts and there is a pure single screen setting too. - During the first month of release there were multiple patches which fixed some stage skipping bugs in speedrun mode. - The first build partway through which fixed 'Copen skip' led to a new bug which can skip the later 3 boss stages before the final set of stages. I still have a backup .exe file of this. - By the end of September there's hardly any stage skip bugs and are less likely to crash the game. This is Inti's first ever PC release so it wasn't 100% crash proof, even in Jan 2016 for AGDQ 2016 during my practice. The 2018 Gunvolt PC build (new engine released in May 2018). - 60 Frames per second - Only has the single screen layout, this is based on the Nintendo Switch build released in August 2017 - The level designs were not adjusted based on the Nintendo Switch version - The first update which came out a day after 60fps build had a broken Kudos Keeper mode which allows Gunvolt's damage multipler to rack up very fast and taking damage does not reset the Kudos/Damage multipler. I still have a backup .exe of this build. For no stage skips run, stick with the newer 60fps builds as all of the main tricks since its original PC release still works today. The biggest challenge for movie files is to sync as the load times do vary from machine to machine.
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