Kwirk is a puzzle game (called Puzzle Boy in Japan) which involves pushing blocks which fill in holes in the ground allowing you to reach the exit. It has 30 progressively more challenging levels which are played in the 'Going Up' Mode.
This is an improvement of 11 steps over the existing run due to me fixing some oversights I didn't spot before. Below is the current move list. Note that 1-10 can be completed 2 moves faster, but it is slower to do so due to lag frames when rotating blocks. Improved levels are bolded.
Also note that the time here is correct, since in this new BizHawk version GBHawk runs at a constant frame rate. Music should sound slightly better due to this as well.
LevelSteps
1-123
1-219
1-322
1-423
1-529
1-634
1-747
1-848
1-926
1-1047
2-141
2-2197
2-398
2-4241
2-5106
2-6105
2-7232
2-8251
2-9118
2-1033
3-1102
3-2180
3-3125
3-4321
3-547
3-6300
3-7353
3-8217
3-9391
3-10414

ThunderAxe31: Judging.
ThunderAxe31: While the time appears longer due to emulation differences, this movie is actually faster. Accepting as improvement over the current publication.
feos: Pub.


TASVideoAgent
They/Them
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Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15576
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4105] GB Kwirk "Going Up?" by Nitrodon, ZenicReverie & Alyosha in 15:46.03
Post subject: Actual length of this TAS
Deadcode
He/Him
Player (6)
Joined: 7/27/2016
Posts: 15
Please note that the real input duration of this TAS is 15:46.013, because there is a single empty frame at the end of its Input Log.txt file. Oddly, the same is not true of its predecessor.