i seem to be encountering an issue with the beatmania (bm1stmix, bm2ndmix, bm3rdmix, etc...) and pop'n music (popn1, popn2, popn3, etc...) series of games, where attempting to load them just crashes BizHawk with no visible error?
attempting to load the zip through the arcade ROM loader just induces an error about a missing CHD, as expected, but if i use the multi-disk bundler to pick both the zip and CHD, and load the XML, the program freezes for a few seconds and then disappears entirely. i've also tried this with beatmania IIDX (bmiidx & so on), but it seems to crash regardless of if i use the multi-disk bundler or not
this doesn't seem to happen with some other games that just rely on a zip, or other ROMs that require CHDs -- unsure why it's the case for these specifically? this might also occur with other games as well, but i'm not sure what
in addition, games from the beatmania III series seem to throw a
GBL load error saying no core could load the game when being loaded properly, and games with CHDs that are above 2GB (such as later pop'n entries and assumingly other games in MAME as well) throw a
separate GBL load error saying the operation is limited to files less than 2GB -- admittingly i'm not sure if this one is intentional or not