Bonk 3: Bonk's Big Adventure is the final Bonk game to be released for the PC Engine/Turbografx16. This one adds a new twist with candy powerups that allow Bonk to change size to become tiny or big. The plot of the game is quite simple: King Drool, villain of the first two games, decided to steal the top half of the moon. AGAIN. Maybe he ran out of ideas or really liked that specific half of the moon.
This is an update with a couple relatively small things that were found and they happened to be easy to add in.
For those who would like to skip to the new stuff, they are at 2:10, 2:27, and 12:10 in the video.
- Emulator used: Bizhawk 2.4
- Takes damage to save time
Most of this movie is the same as my previous movie and as such I would recommend referring to its submission notes.
First of all, RTA runner greatjhon found a new skip that allowed skipping a small section of 2-1. This saved a little over 6 seconds, especially since it allowed me to abuse the scorpion near the passthrough platforms for climbing much faster. This takes place at about 2:27 in the video.
Then EZGames69 suggested earlier in 2-1 to wall jump off the second pipe rather than the first and to bounce off the scorpion to maintain speed for longer. This saved about 10 frames. This takes place at about 2:10 in the video.
Lastly EZGames69 also pointed out that how I broke the ice at the start of 6-2 was a bit weird and I managed to save 16 frames there. That was at 12:10 in the video.
YOU LOVE BONK 3
Huge thanks to greatjhon and EZGames69. Also huge thanks to this game for being super sync friendly unlike the other Bonk games I have TASed. That made these improvements super feasible to do.
feos: Confirmed the improvements. Everything else is identical. Accepting over PCE Bonk 3: Bonk's Big Adventure by Memory in 19:03.65.