Post subject: How do I change cores after making a TAS in bizhawk?
VasaLav3
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Joined: 9/16/2019
Posts: 4
Hello! I made a TAS with the bsnes core in bizhawk but its very laggy for my PC and can barely run, the Snes9x core seems to be running faster though. I tried to change the core mid-run but it still shows as the bsnes core. How can I change the cores after making the TAS?
I'm new to actually making these, although I had a blast making my first TAS. Might continue, we'll see.
EZGames69
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Changing cores means you will be using different emulation, and your run is likely to desync because of it. Just so you’re aware. Is your TAS finished or still a work in progress?
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
VasaLav3
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Joined: 9/16/2019
Posts: 4
EZGames69 wrote:
Changing cores means you will be using different emulation, and your run is likely to desync because of it. Just so you’re aware.
I do understand that, although the run doesn't do any frame perfect tricks so I doubt it would make a BIG difference anyways. It's finished btw.
I'm new to actually making these, although I had a blast making my first TAS. Might continue, we'll see.
EZGames69
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Is the TAS finished or is it still a work in progress?
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
VasaLav3
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Joined: 9/16/2019
Posts: 4
EZGames69 wrote:
Is the TAS finished or is it still a work in progress?
It's finished. Should I post the file here?
I'm new to actually making these, although I had a blast making my first TAS. Might continue, we'll see.
EZGames69
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If it’s finished, then there’s no need to change cores. Emulation stays deterministic even if it doesn’t run at full speed for you. If you truly believe it’s ready for submission, then go ahead and submit. Just make sure you read the rules before doing so: http://tasvideos.org/MovieRules.html
[14:15] <feos> WinDOES what DOSn't 12:33:44 PM <Mothrayas> "I got an oof with my game!" Mothrayas Today at 12:22: <Colin> thank you for supporting noble causes such as my feet MemoryTAS Today at 11:55 AM: you wouldn't know beauty if it slapped you in the face with a giant fish [Today at 4:51 PM] Mothrayas: although if you like your own tweets that's the online equivalent of sniffing your own farts and probably tells a lot about you as a person MemoryTAS Today at 7:01 PM: But I exert big staff energy honestly lol Samsara Today at 1:20 PM: wouldn't ACE in a real life TAS just stand for Actually Cease Existing
VasaLav3
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Joined: 9/16/2019
Posts: 4
EZGames69 wrote:
If it’s finished, then there’s no need to change cores. Emulation stays deterministic even if it doesn’t run at full speed for you. If you truly believe it’s ready for submission, then go ahead and submit. Just make sure you read the rules before doing so: http://tasvideos.org/MovieRules.html
the main reason why i asked the question is because i plan on recording the movie as a video file. im 100% sure it wouldnt be accepted anyways and I dont have plans to submit it.
I'm new to actually making these, although I had a blast making my first TAS. Might continue, we'll see.
Memory
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If you use the avi/wav dumping system built into bizhawk, emulation speed is irrelevant aside from just waiting for it to complete.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
RetroEdit
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Just to further build on Memory's reply, the speed of an AVI dumped video is not dependent on the speed the emulator runs at because it records the content at the emulated console's speed, not your computer's speed. So if such an AVI was played back, it should show the content in a speed similar to a real console. (the emulator has to run all the game logic that determines how gameplay works, while the video only has to play back a prerecorded set of images and sound)