Submission Text Full Submission Page
Daiku no Gen-san - Ghost Building Company is a Gameboy platformer with some very impressive graphics and a variety of gameplay mechanics.
Despite appearing fairly simple, the game actually requires quite a lot of planning and luck manipulation. For platforming levels, any time you swing your hammer you slow down slightly, so the best movement most of the time is to simply avoid enemies. However some screens require killing all the on screen enemies to advance. In there sections, there is a helpful glitch you might notice where if you turn around just before hitting an enemy, they will recoil in the direction you are facing instead of away from you. The player can get two upgrades, one to improve your hammer and the other a helmet which acts as a free hit. Acquiring the hammer upgrade costs several seconds of animation, so it is not always optimal to pick it up if you are not going to need the extra damage. In the flying levels there are no upgrades and the enemy patterns are fixed, but enemy hit boxes don't spawn immediately and there is a cool down between shots.
Gameplay aside, the Gen-san series is also technically complicated, requiring new tests of mode 3 timing to get console verified. This game also relies on uninitialized memory. Here is a console verification video:

feos: Judging...
feos: Removed a blank frame at the end of the movie.
fsvgm777: Edited game title to the English one, as it saw an official English release.
feos: Gameplay looks good, but feedback is too mixed to sent it to Moons. Accepting to Vault.
fsvgm777: Processing.

Experienced Forum User, Moderator
Joined: 8/3/2004
Posts: 13558
Experienced Forum User, Site Admin, Skilled player (1176)
Joined: 4/17/2010
Posts: 10936
Location: RU
I'm gonna need some feedback on this and the other movie (it will probably be similar for both of them). I personally thought that the movement speed is very bad, but all the rest is great, just like it's said in the submission: amazing graphics and gameplay variety. None of the sections lasted enough to get me bored, so I'm voting Yes, on both movies since they share those qualities.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting. If TASing is meta-play, TASVideos Movie Rules are meta-meta-play!
Experienced Forum User, Expert player, Judge (2293)
Joined: 5/21/2013
Posts: 414
I voted Yes, despite the slow movement speed there was enough variety to keep my attention. The presentation is impressive, and the music is especially good for a GB game.
Experienced Forum User, Site Admin, Skilled player (1442)
Joined: 3/20/2014
Posts: 1731
Location: Dumpster
I voted no because while there was some variety, none of it felt particularly interesting or unique.
[16:36:31] <Mothrayas> I have to say this argument about robot drug usage is a lot more fun than whatever else we have been doing in the past two+ hours
[16:08:10] <BenLubar> a TAS is just the limit of a segmented speedrun as the segment length approaches zero
Post subject: Movie published
Experienced Forum User, Moderator
Joined: 8/3/2004
Posts: 13558
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [4393] GB Hammerin' Harry: Ghost Building Company by Alyosha in 16:40.49