Post subject: Game refuses to autosave
Skilled player (1108)
Joined: 8/7/2021
Posts: 92
Location: Southern England
I recently began making a TAS of Mario & Sonic at the Olympic Games (DS) and ran into a small problem that kind of ruins the entire movie: There's a single autosave at the beginning of the game after selecting a save file which appears to be unavoidable. Everything is fine during the recording process but on playback, the game freezes and refuses to save (the emulator is fine; it is just the game that crashes).
Noxxa
They/Them
Moderator, Expert player (4107)
Joined: 8/14/2009
Posts: 4089
Location: The Netherlands
This sounds like an issue that may happen with DeSmuME versions 0.9.10 or 0.9.11, which have known issues with save file management (see this topic for more info). Use DeSmuME 0.9.9 instead.
http://www.youtube.com/Noxxa <dwangoAC> This is a TAS (...). Not suitable for all audiences. May cause undesirable side-effects. May contain emulator abuse. Emulator may be abusive. This product contains glitches known to the state of California to cause egg defects. <Masterjun> I'm just a guy arranging bits in a sequence which could potentially amuse other people looking at these bits <adelikat> In Oregon Trail, I sacrificed my own family to save time. In Star trek, I killed helpless comrades in escape pods to save time. Here, I kill my allies to save time. I think I need help.