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<Super Mario Bros any%>
  • Emulator used: <BizHawk2.6.1>
  • <Customs clearance with the fastest speed>
  • <Super Mario Bros. is the first 16-bit game.
There are a total of eight worlds.
You can jump levels. The levels for jump levels are 1-2, 4-1 and 4-2,
but we can use loopholes to jump ahead of time.>

Samsara: This is more than 20 seconds slower than our published run. Rejecting.


TASVideoAgent
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GamesFan2000
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Location: Canada
Maybe you should do some research on the TAS history of the game. I'm serious, this is more than 20 seconds slower than the currently published run. Instant no.
Spikestuff
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Posts: 6437
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The two movies that you submitted are more suitable for the userfiles than the submissions as this is unfortunately slower than the best Mario run that's on the site (partially due to using the Disk version not the Cartridge one). As mentioned by EZGames69 on your other submission.
EZGames69 wrote:
Use the published run as a reference point so you can get a better understanding of how to improve this game. If you post your wips to the game thread, I can take a look and see if anything needs to be improved.
WebNations/Sabih wrote:
+fsvgm777 never censoring anything.
Disables Comments and Ratings for the YouTube account. Something better for yourself and also others.
SMBistic
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Joined: 4/4/2021
Posts: 4
The FDS Version doesn't differ that much in terms of the any% category so the time would still be the same if you would have created a 4:57.31 on the NTSC version and transferred the inputs to the FDS version. Having said that your TAS clocks in at 5:19.26 TAS Timing and 5:15.98 RTA Timing there is a huge difference between the current TAS than yours. The current TAS is a 4:57.31 TAS Timing and 4:54.032 RTA Timing by happylee, so that would be a 21.95 seconds deficit. So my obvious vote is a no, sorry.
TASVideosGrue
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om, nom, nom... want more!