Joined: 10/15/2021
Posts: 4
I've been working on a CATCF TAS. So I made a full game TAS to route it. Think any other strats could be added? This TAS could probably be brought down another 30-40 seconds with better movement and maybe lag reduction. https://youtu.be/mVueihEE7mo
Cranberry :)
Editor, Experienced player (607)
Joined: 11/8/2010
Posts: 4012
Very cool! I think glitchy 3D platformers make for some of the best TASes. I don't know the game, but I agree that more precise movement should save time. For example, at 12:29 in the video, see if it's possible to land next to the machine so you don't have to walk over to it. Maybe for the slide level at 15:10 you can find and watch RAM addresses to keep Charlie from slowing down, if that's possible. Otherwise, ceiling clips look good, and I liked your entertainment during waiting periods.