Post subject: Video game maps
Editor, Expert player (2480)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
I tried to find a map of some game and found this helpful site: http://www.vgmaps.com/ This might help someone in route planning. How about adding this to the links page? Or are there better similar sites out there?
Player (206)
Joined: 5/29/2004
Posts: 5712
Hey, some of those maps are nice. I should have thought of going there earlier. I just noticed that Dr. Wily's first stage in RockMan World has a Bomber Bird that I didn't try the turn-around trick on because I didn't know it at the time. It's probably not worth redoing the run over now, but it's something to keep in mind for the future.
put yourself in my rocketpack if that poochie is one outrageous dude
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
It's a nice site but it also lacks of loads of maps (ZAMN-maps for example). But yeah, some maps are helpful indeed.
/Walker Boh
Editor, Expert player (2480)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
Yeah, lots of maps are missing, but it seems that anyone can contribute and submit maps there.
Player (206)
Joined: 5/29/2004
Posts: 5712
Maybe I should finish that Eggerland map the next time I get bored.
put yourself in my rocketpack if that poochie is one outrageous dude
Editor, Expert player (2480)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
WOW!!! This must be the best video game map I have ever seen: http://www.vgmaps.com/Atlas/SuperNES/MortalKombatII-DeadPool.png
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Those maps are awesome. I can ogle at them for hours. They're beautiful. I've even contributed 2 maps to the site. If a map is missing, don't just whine about it. Make it yourself and send it over.
Player (206)
Joined: 5/29/2004
Posts: 5712
But the big ones tend to make my computer freeze...
put yourself in my rocketpack if that poochie is one outrageous dude
Post subject: Megaman x4 final weapon/space port maps
zwataketa
He/Him
Joined: 9/1/2012
Posts: 309
You know those sonic 2 level maps? Well, could someone rip the maps for the final weapon levels and the space port level in megaman x4 for me? Its not for tasing (no WAY am i gonna tas a playstation game, stupid computer filesize limits), but for something else that my dad's workin on at work. Could someone please do this for me? PLEASE!? I'll give you JUMBO credit! ---- Edit by FractalFusion: Merged this post and the next two into this topic.
I quit TASing.
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
http://vgmaps.com/Atlas/PSX/index.htm#MegaManX4 I still remember vgmaps.com, though I haven't gone there in a long time. It is very useful. I think this goes in the Mega Man X4 thread, in any case.
zwataketa
He/Him
Joined: 9/1/2012
Posts: 309
FractalFusion wrote:
http://vgmaps.com/Atlas/PSX/index.htm#MegaManX4 I still remember vgmaps.com, though I haven't gone there in a long time. It is very useful. I think this goes in the Mega Man X4 thread, in any case.
This doesnt go in the megaman x4 thread because this has nothing to do with tasing -.-' And its actually off topic because it has to do with my dads work, so can you please UNmerge this? I would, but i dont know how
I quit TASing.
Editor, Expert player (2080)
Joined: 6/15/2005
Posts: 3284
On second thought, you're right. I merged it into the wrong thread. So I split it and merged it into another thread instead.
Post subject: Re: Megaman x4 final weapon/space port maps
Expert player (3646)
Joined: 11/9/2007
Posts: 375
Location: Varberg, Sweden
zwataketa wrote:
You know those sonic 2 level maps?
http://soniccenter.org/maps/sonic_2
feos wrote:
Only Aglar can improve this now.