My Hero for the Sega Master System is a port of an arcade game of the same name from 1986. It's a fairly basic side-scrolling beat-em-up with only three different stages. There is a one-on-one fight at the end of each level with the guy that stole your girlfriend, which can be easily won by spamming high kicks. Frogs cane be jumped through, as they lose their hitbox mid-jump. The bombs and spiky balls all usually require a lot of waiting, but if you are strategic enough you can get past without much issue. The only places I slow down are to wait for bombs to explode so I can get past, and by turning around for a frame to kick the enemy grunts.

ThunderAxe31: Claiming for judging.
ThunderAxe31: File replaced with a 46 frames improvement.
ThunderAxe31: File replaced with a 106 frames improvement by me, and un-claiming the judgement.

slamo: Claiming for judging.
slamo: I tried playing around with some of the jumping sections and they look optimized now. The level layouts do indeed loop identically after 3 levels, with no new enemies or mechanics, so all unique content is exhausted and the game can be considered complete.
I removed the "1 loop" branch because we don't specify this for endless games, this is just a fastest completion branch.
Accepting!

despoa: Processing...


TASVideoAgent
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This topic is for the purpose of discussing #7841: enderpal7 & ThunderAxe31's SMS My Hero in 04:50.29
Darkman425
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I was watching through this one and noticed stopping to kick the dogs in stage 1. I tested out if it was possible to just jump past them and sure enough I was able to get through. Not sure if this would mess with the timing of other obstacles later in the game, though. User movie #638055139421385179
Switch friend code: SW-2632-3851-3712
enderpal7
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Darkman425 wrote:
I was watching through this one and noticed stopping to kick the dogs in stage 1. I tested out if it was possible to just jump past them and sure enough I was able to get through. Not sure if this would mess with the timing of other obstacles later in the game, though. User movie #638055139421385179
I'LL FIX IT I'LL FIX THE SUBMISSION THANKS FOR POINTING IT OUT
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Just out of curiosity: are the following loops harder? Apparently the enemies move a little faster. (don't worry, this isn't a problem for the acceptability of this submission)
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
enderpal7
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ThunderAxe31 wrote:
Just out of curiosity: are the following loops harder? Apparently the enemies move a little faster. (don't worry, this isn't a problem for the acceptability of this submission)
Yeah I think it's just enemy speed increases, nothing fancy
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I've noticed that you wasted time by jumping too late on the stairs. If you jump earlier, you can avoid bumping into stairs. This is what you've done: And this is what you should do: There is more than one place where you need to fix this. Don't worry and take your time, I'll wait for you.
my personal page - my YouTube channel - my GitHub - my Discord: thunderaxe31 <Masterjun> if you look at the "NES" in a weird angle, it actually clearly says "GBA"
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5013] SMS My Hero by enderpal7 & ThunderAxe31 in 04:50.29