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Pretty fun glitch =D
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Tompa
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Tom: Ah, walkathon! Was awhile since I did any work on that. I gave up after not managing to clip into the corner in first tank autoscroller. Never found out if it is possible in theory at all, but I believe so. I've also been thinking about getting back to warpless again. As it seems no one is working on it atm?
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not AFAIK. But possible =) Do you think warpless is improvable?
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Tompa
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Of course. Glitchman was working on it before, got up to 2-Fort and was 413 frames ahead. http://www.youtube.com/watch?v=UfO5Of0PY-8 But he hasn't showed any more WIPs since that one, and it was two years ago afterall.
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Oh, great. I'm up to comment your WIP when you will post them, (maybe even to co-auth)
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Lord_Tom
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Tompa: Wow, I'd never actually seen GlitchMan's video...pretty cool strat in 2-F! I think I'd clipped through that first wall before but didn't realize it was possible to get through the 2nd one to BoomBoom. I'd be interested in taking up the warpless project again, especially if GlitchMan has abandoned it... Re: the walkathon yeah that's been a long haul...I spent a lot of time on strats that turned out to be dead ends. I'm pretty sure it's impossible to clip into walls at walking speed...33 is the min speed I've ever done it with on an autoscroller, and you have to jump from solid ground or else you need P-speed. I forget...did u say way back when you'd improved my original walkathon world-1 somehow? I tried corner-boosting and got 7 frames ahead in 1-1, but hammer manipulation ended up eating all my savings in 1-3/1-4...
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Same as lord tom, wanna take warpless again =)
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Just to point out again, a all levels run would be nice.
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TASeditor wrote:
Just to point out again, a all levels run would be nice.
This!
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Lord_Tom
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So what do people want in an all levels run? (my opinions included) -all levels (e.g. 1-1, fortresses, etc) - duh -fight all hands in World 8? - yes -fight all hammer brothers? - probably -all toad houses? - probably no, but extra items could add some interest -all slot games? - boring, no Anything else?
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All levels for me. (And I want to do the run with Tompa or anyone =D )
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Tompa
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The real time runners define as: All Levels, all Hammer Brothers. So your list except the last two. That's the only thing I would be going for. As for the walkathon... I can't seem to find my run of it. I can try to redo it I suppose =P. Because the screen is scrolling in the tank level, you can get an extra "16 speed" as the screen scrolls one pixel. So that way you should be able to get enough for the clip. Or am I thinking wrong?
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Lord Tom wrote:
So what do people want in an all levels run? (my opinions included) -all levels (e.g. 1-1, fortresses, etc) - duh -fight all hands in World 8? - yes -fight all hammer brothers? - probably -all toad houses? - probably no, but extra items could add some interest -all slot games? - boring, no Anything else?
Completely agree with your list. For emphasis: all levels (e.g. 1-1, fortresses) -fight all hands in World 8? - yes -fight all hammer brothers? - yes (this does not take time at all, a mere few seconds to defeat them) -all toad houses? - no -all slot games? - boring, no.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
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You're right Tompa, I would really like to do the walkathon or all levels, if someone want too add me in Skype: got4n123 (Tompa if you could accept me on Skype)
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While this thread is active, for a walkathon do people think that grabbing shells/blocks should be forbidden, since it uses the B button, even if walking speed is not exceeded? In a warpless walkathon, at least, there may be a lot of spots where that would allow better entertainment and times (by throwing shells/blocks to break blocks, or to bounce off to make big jumps). Though I can see the purity/simplicity counter-argument...
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Lord tom: I think it would still be accepted, the goal is not to run ,and not count the press of B button ^^
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Lord_Tom
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Tompa: to do a wall-jump or duck-jump-into-a-corner should be possible at walking speed on an auto-scroller with the bonus speed of jumping from solid ground. However, the "falling into the top-left corner of a block" method occurs via a different mechanism which requires greater speed - I've never rigorously tested but I don't believe it's possible on a normal level at speed <49, or on an autoscroller where you jump from solid ground at speed<33.
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Nice tricks =)
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AngerFist wrote:
Lord Tom wrote:
-all toad houses? - probably no, but extra items could add some interest
-all toad houses? - no
IIRC it's not actually possible to get all the toad houses because there aren't enough hammers? I think that's part of the logic for skipping them anyway.
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Glitch of the block which bounds. http://dehacked.2y.net/microstorage.php/info/683902671/Super_Mario_Bros._3.fm2 Conditions Just before a block ends bound, a fire ball melts a block.
Tompa
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Ah, nice! Another way of doing that glitch. I wonder if we can find more places to use it in the upcoming TASes.
Post subject: Smb3 block glitch: YouTube
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Link to video
RAT926 wrote:
Glitch of the block which bounds. http://dehacked.2y.net/microstorage.php/info/683902671/Super_Mario_Bros._3.fm2 Conditions: Just before a block ends bound, a fire ball melts a block.
MarbleousDave
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A NewGame+ run can be done. You start with a full inventory of P-Wings. Complete the first the levels small. 1st Warp Whistle replaces item in 28th slot. Use P-Wing for the fortress. Use Warp Whistles to get to World 8. The SNES version is different as your inventory is always saved.
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Glitch swim in the sky. http://dehacked.2y.net/microstorage.php/info/159453353/Super_Mario_Bros._3_%28U%29_%28PRG0%29_skyswim.fm2 ConditionsThe enemy puts out 4 and the flower and the P-switch. This condition mostly causes the glitch. At that time, Mario occasionally disappears. It is possible to swim in the sky when disappearing.
Tompa
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Haha, neat little thing there :D.