Post subject: SMB3 all levels
Joined: 8/11/2004
Posts: 11
does anyone know how to do that wall jumping move tokushin pulls off, twice in world 3-5, maybe more times? this is me first post
Post subject: Re: SMB3 all levels
Editor, Active player (297)
Joined: 3/8/2004
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Location: Arzareth
Dave wrote:
does anyone know how to do that wall jumping move tokushin pulls off, twice in world 3-5, maybe more times?
Same way as in SMB1 and SMB2j. Please read previous posts (use Search) - it has been explained many times before.
Joined: 8/11/2004
Posts: 11
ok tx
Post subject: Morimoto's SMB3 edited?
Former player
Joined: 9/26/2004
Posts: 217
I had a trip down amnesia lane today, watching the first time-attack video I ever saw again. However, when I was searching for it, I found a serious overabundance of message boards downplaying the hype with claims of video editing (ironic that everyone was searching for any sign of cheating considering the nature of the video). I had almost forgotten how controversial this was when it first came out. But my question is, was the video actually edited at all, or was it just a normal time-attack like the hundreds here?
Post subject: Re: Morimoto's SMB3 edited?
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To the best of my knowledge it had not been edited in any other means than what is provided by Famtasia - that is, rerecording.
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Joined: 4/17/2004
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Nah. People saw all kinds of things which they thought were proof of video editing, but they were mistaken, or didn't know how the engine worked. You can still download the Famtasia file from Morimoto's homepage: http://homepage3.nifty.com/soramimi/zips/movsmb3.zip I haven't checked, but I'm pretty sure it plays the exact same way as the videofile that circulated. Unless he updated it.
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Joined: 3/8/2004
Posts: 1107
He took the title screen out of the wmv file and had it start on the map, and he also put a screen at the beginning that said "super mario bross3 time attack video", and a screen at the end that said his name and his two websites, but other than that, what you see in the video is the same as what you'll see if you play the fmv file. The people who said stuff like "it's video edited because the timer stopped and Mario went through a wall" just don't know anything about SMB3.
Former player
Joined: 8/15/2004
Posts: 422
Location: Minnesota
Don't forget the "he goes right through the wrench; it's edited" claim.
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Joined: 12/21/2004
Posts: 2687
I've also seen it claimed that it must be fake because he starts a level out invincible but never gets a star item anywhere, although if you pay attention he gets it from the miniboss in one of the ship levels. And questions about why Mario starts glowing orange... I had a question though: Are there significant differences between the US and Japanese versions of the game?
nesrocks
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Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
the "zoom" efffect of when you enter a level is different (one of them doesnt have the fadeout or soemthing so its a bit faster), and when you get hit on the J version you get to little mario size no matter what the powerup was, unlike the US version.
Joined: 8/10/2004
Posts: 173
Location: Bethel, VT
My friend said that you can't reach world 8 by blowing 2 whistles in a row (to which we broke out an NES and proved him wrong), and also swore that the video was sped up, and the music edited to sound normal.... that would probably be more work then the actual tool assisted run was.
Joined: 10/24/2004
Posts: 60
Location: Quebec
Yes you can with blow in two whistles in a row. Edit: Doh, sorry...
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Joined: 8/24/2004
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Location: Sweden
Thats what Itstoearly said blitzag!
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I'm totally amazed that those "discussions" still go on... (or rather, stomp still) http://keithdevens.com/weblog/archive/2003/Nov/26/SuperMarioBrothers3
Banned User
Joined: 3/10/2004
Posts: 7698
Location: Finland
Bisqwit wrote:
I'm totally amazed that those "discussions" still go on... (or rather, stomp still)
Many people are willing to see tampering and fakery in the video (and I'm talking here about claims that the video has been literally faked with image manipulation and video programs, not that it just has been created with an emulator instead of having been played like the real thing in realtime) and many people are eager to believe that in the same way as they are willing to believe any cheap conspiracy theory out there, and this regardless of hard proof of the contrary. It all is a question of laziness. Anyone could take the emulator, see how the replaying works (by eg. studying the fmv file format), take the unmodified original game rom and then replay the fmv and see that there's no fakery: It really is the original game being played genuinely (in the sense that the emulator is only reading key presses from the file but otherwise emulating the game exactly as it should). However, this is of course too much trouble for most doubters to do, even if they are told they can do it. They will just be too lazy to actually check the proof and dismiss it as irrelevant. This is how all conspiracy theories and hoax claims work: Make claims that sound believable to people who don't know how the thing works and hope that nobody will actually check the facts for themselves. Just look at the moon hoax theories: People are willing to believe the most ridiculous "signs of fakery" in photographs without actually verifying any of them (or even wanting to think logically about it, which all by itself would dismiss more than half of the "proofs" of image tampering).
Post subject: Super Mario Bros 3 (by FODA)
nesrocks
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Player (246)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
i have finished level 1-3 and am doing the small fortress. i need to get it faster in order to get the hammer bro movement correctly. i dont kill a red winged goomba at 1-2. reason is that way i didnt get 2 repeated frames of lag (when you kill an enemy an extra 100 points sprite appears on screen, on that case it lagged). by not lagging 2 frames i could get a flower at the end of level. that way i wont have to worry later in 8-1 to not get a star, so i will have freedom to go as fast as possible there, instead of waiting. never mind the end of fortress, i havent worked on that yet. comments plz :) http://www.angelfire.com/ex/uobt/smario3j-foda-v2.zip
Post subject: Re: Super Mario Bros 3 (by FODA)
Editor, Active player (297)
Joined: 3/8/2004
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In 1-3, I doubted two things. - Getting the mushroom - Starting the waiting at the white block In both cases, it looked like the jump curve could have been flatter... But I'm quite sure this was just an illusion, because I trust your ability.
Joined: 8/24/2004
Posts: 143
Location: Valencia, Spain
Are you going to do a Hamer bros suit run?.
I am a Mega Man fan that hates Megaman X8.
Editor, Active player (297)
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julianch wrote:
Are you going to do a Hamer bros suit run?.
Huh??
nesrocks
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Location: Rio, Brazil
yea it was frame perfect under the conditions. about the mushroom i jumped as late as possible on the goomba, and then made the frame adjustment to get the mushroom at the earliest frame. on the white block, i had in mind that it only mattered the frame i touch the turtle and the frame i start holding left so i wouldnt fall. but i see what you mean, i will test if i can touch the turtle a bit more lower so i can touch the white block sooner. thanx for pointing that out. Hammer bros suit run? julianch the hammer brothers move on the map sometimes they move 1 square, sometimes 2 or more, its desired to get them to move only 1 square always no matter what
Player (206)
Joined: 5/29/2004
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No, you can't get the Hammer Brothers Suit for quite a while. I don't know what a "run" with it would entail.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 8/24/2004
Posts: 143
Location: Valencia, Spain
oops, sorry </. i was thinking you was talking abou that armor that drops hammers by pressing B button.
I am a Mega Man fan that hates Megaman X8.
Former player
Joined: 3/8/2004
Posts: 1107
You should test out getting the mushroom in level 1 and the leaf in level 3 and see if you can get it to be faster that way.
Former player
Joined: 3/8/2004
Posts: 706
you could do a hammer bros. suit run if you play the SNES version, since it saves your inventory if you choose to start from world 1.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Deviance wrote:
you could do a hammer bros. suit run if you play the SNES version, since it saves your inventory if you choose to start from world 1.
Would that be legitimate?

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