This is what it sounds like when there's lots of Sligs making the same sounds whilst the DDG is on - Sligs (Flamingos) in the pub!

Main Comments

Oddworld: Abe's Oddysee is a 2D side scrolling platform game released in 1997 for the PS1 and PC. This movie is 19 frames faster than the previous thanks to some new optimizations in Zulag 1!

Technical Stuff

  • Emulator Used: Bizhawk v2.4
  • BIOS used: SCPH7003.bin
ROMS used:
  • Oddworld: Abe's Oddysee (USA)

Game objectives:

  • Bad Ending
  • Heavy Glitch Abuse
  • Major Skip Glitch

Here is a list of glitches that we used:

Death Delay Glitch

Often abbreviated as DDG it makes Abe invisible and can corrupt his sprite and eventually become invisible at some point allowing him to get past things that would kill him. Abe will die if he falls of a ledge or gets zapped. A video made by Sligfantry can show you how this glitch works:

Auto Turn Delay Glitch

This glitch works by standing on the edge of the ledge and pressing the down button quickly and run towards a spot where you would like to hoist down. You will need to press either 'left/down' or 'right/down' depending on which direction Abe was facing.

Stop Turn and Backwards Jump

By timing this glitch perfectly you can make Abe stop and turn. To set it up, Abe needs to be standing near a ledge (pressing up whilst tunring arround) you will be able to make Abe do a backwards jump. Notice that when you press the opposite direction to where Abe is standing at the incorrect frame, Abe will just jump up and stand. But if you time it perfectly, Abe will jump backwards and possibly jump to another screen. This will allow you to jump backwards to areas and skip Zulags. In a 100% run it will allow you to get to secret areas quicker and it skips a section of StockYards Escape after finishing the secret area. Sligfantry's video can show you how this glitch works: http://www.youtube.com/watch?v=DIo1TJUBGlo

Multiple Backwards Jump

Whilst performing a backwards jump, simply press up/jump and Abe will do a multiple backwards jump and in this run Abe will use it to skip Zulag 3 to get to Zulag 4.

Diagonal fall

This is done by combining the stop turn and the auto turn glitch. It is used as a time saver in Monsaic Lines and to save a frame in RuptureFarms.

Bird Portal Closure Glitch

This run contains a glitch which saves a few frames. You can free the Mudokon a few frames earlier than a normal rescue. Here is the before and after video on how it looks when using the glitch.

Jumping from a Roll

A new thing discovered by Himmdwag, in some parts of the game Abe will jump from a roll!

Faster Slig Dodge

Improvements

Zulag 1

In this run, the 19 frame improvement comes from Zulag 1 where I have Abe say "Follow Me" right at the end of the screen before the bird portal and a new way to jump over the meat saw at the top level.

Thanks

I need to thank especially Nirel for finding the new Zulag 1 strats with the Slog Skip. Thank you again Nirel, you are the master strat finder in Oddysee! Also, this may be the last movie made in the version 2.3 branch as I'm encouraged to use the latest version in the future, or maybe try the PC version.

ThunderAxe31: Claiming for judging.
ThunderAxe31: Accepting as improvement over the current publication.

feos: Processing...


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This topic is for the purpose of discussing #8818: Samtastic's PSX Oddworld: Abe's Oddysee in 12:50.09
Banned User
Joined: 4/1/2016
Posts: 295
Location: Cornelia Castle
Nice work as always! Yes vote.
DJ Incendration Believe in Michael Girard and every speedrunner and TASer!
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15619
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [5824] PSX Oddworld: Abe's Oddysee by Samtastic in 12:50.09