I tried Dragon View about 2 months ago, it definitely has good potential. Taking the shortest routes in the 3D overworld isn't simple (and that part is evil with desyncs ...) so it can look impressive, and the dungeons and battles look really cool with the fast action.
I think I got maybe 30% through, but was going to do a second run after for better planning and improvements once I'd have a more precise idea what to do.
http://acmlm.cjb.net:2/emu/snes/snes9x/smv1/Dragon%20View%20(U).smv
This goes up to the way back from Keire Temple (before going to the desert) in 42 minutes, I'm also estimating the total to be around 2 hours at the end.
The run currently goes like this:
00:18 - Game start
02:13 - Go out of town after the intro. Activate the warp near Rysis, go to Hujia, talk to the guy mentioning the bombs, talk to Tylon to get the warehouse key
04:08 - Arsenal, to get the Hauza (and get to Level 2)
05:13 - Warehouse. Skip the armor upgrade, get to Level 3. Might have wasted a few seconds hitting monsters I didn't kill
06:20 - Boss: run back and forth throwing the Hauza until it dies, reach Level 4. Then go back out to Hujia and wait through the scene with Argos talking to the Demon Knight
08:55 - At Hujia, talk to Tylon to give the dynamite, buy 1 arrow from the shop (since I must go there anyway), buy the HP upgrade, get the bombs. Exit and go to Galys Pass
10:49 - Galys Pass. Kill monsters on the way to reach Level 5, get 10 fruit and the HP upgrade
12:31 - Out to the field. Activate the warp to the swamp, get the sword tech, get the Lightning ring, talk to Rodister (so I can get the Serpent Scales), then head to the swamps
15:16 - Into the swamps. Get the Lightning ring upgrade, activate the warp back to the field, get into a fight
17:19 - Use the sword tech to kill the 2 monsters for 1248 EXP each, jump to Level 9 ... so some of the previous leveling could probably be skipped. Then use the warp, get the bow, use the warp to Rysis
19:40 - At Rysis, get the Serpent Scales, take the warp back, go to the Fire Cave
21:43 - Fire Cave. Reach Level 10, get the MP upgrade and sword upgrade. Make fun of the 4 guys in the last room before the boss
25:13 - Boss: defeat in 9 seconds with 5 bombs, get to Level 11 and get the Fire ring. Then run back out and make fun of the 4 guys again. Go to Casdra then the snow mountain
28:25 - Snow mountain. Get the HP upgrade (waste of time, I go there anyway after Keire Temple), get the Hauza upgrade, get 2 MP upgrades (this is also where I use the 10 fruit) and reach Level 12. Then go to the fortress
32:06 - Fortress. Lost a few seconds by not jumping over melting ice spikes. Manipulate monster drops to get as much MP as possible while having full HP.
33:33 - Boss: normal attacks only do 1 damage, so I use the Fire ring then the sword tech (I had 1 MP left and 2 upgrades worth of HP left after this), and get to Level 13. Then get the Ice ring and second Hauza upgrade, skip the MP upgrade since the way there is too long, then go ahead to the next part
35:45 - Higher up in the mountain. Skip the second armor upgrade, get the second sword upgrade, enter Keire Temple. Not much to do there, except going through, killing some monsters, and getting destroyed by Giza showing off his evil powers, and I get to Level 14. Talk to the professor, walk back out
41:17 - Outside of Keire Temple. Go down to the snow mountain (stopped here), then to the field, and go to the desert
I never get hit since it never saves time (except flames pushing me off to the side in the Fire Cave), but the sword tech costs enough HP so I still need some HP upgrades and refills. The few HP and MP upgrades I got might be almost enough for the rest of the game already, I just need to make sure I won't run out when I'm forced to use the sword tech or magic against monsters or bosses.
The sword tech will probably get even more useful later in the game when my Level will fall behind so much that I'll do 1 damage to most monsters (the sword tech always adds 10 damage, so I'd do 11). I think I'm about 4 levels lower than normal where I'm at, that means 8 less damage and monsters always have 40 HP.
I'm not perfectly sure yet if the long walk to the swamps at the start is worth it (I get a Lightning ring upgrade I know I'll need, open a warp, and gain a few levels), depends how much time it'll save once I'm really supposed to go there ... I'm pretty sure I won't need the Fire/Ice ring upgrades. I think the rest is about as optimal as it can get, except for a few things I mentioned, or unless I forgot something I'll need later. I know I'll need the bow and arrow at some point, not sure if I'll run out of bombs (used 5 on a boss) or need more fruit.
I haven't worked on this since late April, I'm currently doing other runs (like Ys 3 on NES), but it's one I'd like to finish eventually since I beat the game twice on the SNES long ago.