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UPDATE: Got the encoder to work obviously, just had to add an extension in the settings. Also had to redo in the game's original frame rate because I had libTAS set wrong.
Thought it might be interesting to TAS one of those point&click escape games, since they're so fast. I feel like this turned out kind of funny, although it does have some animations it is fairly short. I couldn't figure out how to get save states to work until I finished the project (the -g gl command seems to do it), so I had to do some planning (which didn't always work because the animations' scroll speed is inconsistent, requiring me to wait for the whole 200-frame intro to play out over and over). But that's at least exciting for any of my future projects, whatever those might be.
Sync instructions:
- Set the scale option in your system's Display settings to 200%. Otherwise, Ruffle's header will be a different size. DO NOT add “no-gui” into the Command Options field.
- Set Video > Screen Resolution to Common 1920x1080.
- Add "--width 1440 --height 1080" to the field "Command-line options".
- Until this is updated, use the alternative file linked in the replies.
- Set the FPS to 32, and make sure "Don't Enforce Movie Settings" is checked.
- Game is available on Flashpoint Database.

nymx: Claiming for judging.
nymx: Replacing with an updated movie that should correct the frame-rate issue, begin mentioned.
nymx: Setting to "Needs More Info", while I wait for a sync confirmation.
nymx: Thanks to mohoc for the sync verification. Now that we have that, I can continue.
This run is to the point and doesn't appear to have any issues. From all the runs that I could find...this one responds as a TAS should.
Accepting.
nymx: Seems that a bit of confusion set in...I wasn't sure that a new improvement was really being tossed around. So...here the improvement that Spikestuff pointed me out to.
nymx: I'm out. There is too much going on here. I don't have an answer to the FPS issue. I'm going to leave this to someone who has more experience with LibTAS.

eien86: Claiming for judging.

eien86: Waiting for answers to these questions

eien86: Replacing movie with an improved one in 32 fps provided by the author

eien86: Replacing again with FPS adjusted to 32 for correct timing

eien86: This movie has had quite a story, but I'm glad to be closing it now. It took me a while to make it sync, but following the author's notes to the T, I was able to make it work. It looks quite optimized and there are no visible delays. The length is 901 frames, which, adjusted to 32 frames (I did the conversion and re-uploaded it), it is 90 frames (almost 3 seconds) faster than this, another expertly made movie by BlackWinnerYoshi. I couldn't tell exactly what the difference(s) were.
The game and category choice are adequate for an entertaining albeit short watch.
Accepting to Standard



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