Introduction
I like Porsches. My favourite is the 911 (996) Turbo. I used to play this game back then on the PC, which is a vastly different (better) port than the PSX one.
This movie runs the "test driver" career that brings you from junior / delivery driver to professional test driver. It consists of 12 circuits.
Software + Hardware
- Name: Need for Speed - Porsche Unleashed (USA)
* ROM: Need for Speed 5 - Porsche Unleashed [U] [SLUS-01104].bin
* SHA1:dc90a24827403f72f607bc65911eb7c16066b39f
* MD5:c4585aaf4bed2cebf64bd6455009d194
Emulator
- EmuHawk 2.9.1 (Core: Nymashock)
Routing Bot
None. This is a manual TAS.
Strategy
The time limits for every circuit are so lax for a TAS that I can often run over cones or incur penalties without consequences. In race 10 I take a small hit against the fence, but this seems actually optimal since I couldn't drive around it any faster without slowing down considerably.
There were concerns about optimization on the thread:
- tap turns won't make it always faster to do compared to what has been done there and if it could save some time we would count only a few frames there & there, a potential full second ?
- Perfect start: you could start accelerating at the beginning of some courses sooner but the speed gain is mitigated by each turns you have to perform and so here as well, there will be only a few frames there & there, potential seconds in total.
The potential gain from these isn't sufficient to make it a problem/concern when judging this movie, plus this is a 3D racing game so optimization is always one of the hardest to perform.
With that in mind, everything else seems good to me, thanks for making up the first Need for Speed TAS of the site !
Accepting.