Introduction

I like Porsches. My favourite is the 911 (996) Turbo. I used to play this game back then on the PC, which is a vastly different (better) port than the PSX one.
This movie runs the "test driver" career that brings you from junior / delivery driver to professional test driver. It consists of 12 circuits.

Software + Hardware

Rom Information

  • Name: Need for Speed - Porsche Unleashed (USA)
* ROM:  Need for Speed 5 - Porsche Unleashed [U] [SLUS-01104].bin
* SHA1:dc90a24827403f72f607bc65911eb7c16066b39f
* MD5:c4585aaf4bed2cebf64bd6455009d194

Emulator

  • EmuHawk 2.9.1 (Core: Nymashock)

Routing Bot

None. This is a manual TAS.

Strategy

The time limits for every circuit are so lax for a TAS that I can often run over cones or incur penalties without consequences. In race 10 I take a small hit against the fence, but this seems actually optimal since I couldn't drive around it any faster without slowing down considerably.

ViGadeomes: Claiming for judging.
ViGadeomes: I'm sorry for the time it took me.
There were concerns about optimization on the thread:
- tap turns won't make it always faster to do compared to what has been done there and if it could save some time we would count only a few frames there & there, a potential full second ?
- Perfect start: you could start accelerating at the beginning of some courses sooner but the speed gain is mitigated by each turns you have to perform and so here as well, there will be only a few frames there & there, potential seconds in total.
The potential gain from these isn't sufficient to make it a problem/concern when judging this movie, plus this is a 3D racing game so optimization is always one of the hardest to perform.
With that in mind, everything else seems good to me, thanks for making up the first Need for Speed TAS of the site !
Accepting.

despoa: Processing...


TASVideoAgent
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Hey eien86, you probably tried this but im gonna ask anyway because i noticed it... Have you tried a perfect start? Like timing your acceleration at the start of each track to get a "boost"? And for turning corners... did you hold down the direction button or tap it? Thanks in advance for answering!
eien86
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somyeol wrote:
Hey eien86, you probably tried this but im gonna ask anyway because i noticed it... Have you tried a perfect start? Like timing your acceleration at the start of each track to get a "boost"? And for turning corners... did you hold down the direction button or tap it? Thanks in advance for answering!
Hi Somyeol! I didn't approach this TAS super professionally. I did it to have fun and take a rest from the technical grind. So I didn't study the effects of timing the start and perfectly tapping turns. This game is very quirky with physics and probably a more sophisticated touch will find improvements.
CoolKirby
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Editor, Experienced player (710)
Joined: 11/8/2010
Posts: 4290
Always great to see a 3D racing TAS! The career mode was a pleasant and interesting watch, though I skipped menus and loading screens to get to the gameplay faster.
Post subject: Movie published
TASVideoAgent
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This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [6705] PSX Need for Speed: Porsche Unleashed "Factory Driver" by eien86 in 17:10.86