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Lexitron (Compute's Gazette)

Like a bowl of alphabet soup, the "Lexitron" screen appears to be just a jumbled mass of letters. Can you find the ten hidden words before time runs out?
The article for this game can be found on page 44 of Compute's Gazette Issue 32 (February 1986)

Why TAS This Game?

The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 90th TAS from this series.
I think the moment I got this magazine, and opened it...I was disappointed. I really didn't like cross-word puzzles, and I was fed up with two players games (my brother didn't want to play these games with all that much).
This time around, this game was a challenge...in terms of TASing. Even though I still wouldn't play it casually, it was a good exercise in the many BOTing ways that I have come up with solving games.

Tools

Bizhawk 2.9.1 Lua Scripting: used to BOT out the RNG for layouts displayed.

Game Difficulty and Ending

Difficulty is measured differently in this game, but it doesn't matter for a TASer. Level 1 would layout all the words from left to right in their spelling, in a horizontal or vertical placement. Level 2 is where words are spelled backward or forwards, with the same horizontal or vertical positioning. Level 3 includes diagonal placement, with the same forward or reversed spelling.

Effort In TASing (BOTed)

This game was a bit of trial and effort, as I would BOT the RNG until I found the pattern that played the fastest. This included hundreds of RNG seeds, which I would manually complete the game after reviewing which ones met my qualifications.

Human Comparison

None to be found. :(


TASVideoAgent
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This topic is for the purpose of discussing #9668: nymx's C64 Lexitron in 02:26.41