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Decipede (Compute's Gazette)

You'd better keep moving if you want a high score in this game. Giant spiders, wasps, and dragonflies are among the beasts you'll have to contend with.
The article for this game can be found on page 50 of Compute's Gazette Issue 43 (January 1987)

Why TAS This Game?

The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 91st TAS from this series.
This magazine was during a time after my submission had expired. So this would be an issue that I got from my favorite magazine store, "Reid-A-Book" in Anderson, South Carolina. I really liked these games and I hate it that I missed it.
After realizing how to end this game, I finally decided to submit it.

Tools

Bizhawk 2.9.1

Game Difficulty and Ending

This game's difficulty increases as the game goes on. As for the ending, I finally followed what speed runners do on "Speedrun.com", where they call it done when a "Free Life Bonus" occurs...after achieving 12,000 points.

Effort In TASing (Not BOTed)

This game was very easy to figure out. Because the resolution is essential a "block" (8x8 set of pixels), the game ended up being very easy to figure out the optimization. After I figured that out, the only thing left over was to determine the ending. Here the ending was chosen to demonstrate all the game has to offer, including a "Free Life Bonus".
Things to look out for:
  • Level All: The decipede, which is 10 segments long and is the primary focus of each screen completion.
  • Level 1: you see the common "Grasshopper", which moves diagonally among the bottom area where your insecticide gun.
  • Level 8: Dragonfly, which falls straight down from the top
  • Level 15: Wasp, which moves across the playing field and leaves a trail of diamons
  • Level 20: As the completion of this level, the score tally's up to be over 12,000 points...providing an extra life.

Human Comparison

Here is a player that demonstrate the game quite nicely, in regards to the difficulty that human will go through.


TASVideoAgent
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This topic is for the purpose of discussing #9669: nymx's C64 Decipede in 01:28.19

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