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dkc3 gba tas when

Game objectives

  • Emulator used: Emulator used: libTAS v1.4.6 + ruffle-nightly-2025_01_29
  • Genre: Puzzle(?)

Settings

  • Linux version: Ubuntu 24.04.1 LTS (Through WSL2)
  • SWF MD5: 30f9e4afac55ddb6f4c73041165b596e
  • --no-gui and -g gl command line options

Comments

This is a TAS of an official promotional browser game for Donkey Kong Country 3 on the GBA. The game consists of placing the barrels in the correct place and angle so that Dixie Kong and Kiddy Kong get shot out of them without hitting any walls, and reaching the exit.
When I click on "Play!", I instantly hover the cursor over the "Click + Drag" button at the bottom. I've come to realize that a good majority of Flash games will register a click input earlier if I hover over clickable buttons/functions 1 frame before I make a click input. This is done throughout the TAS.
I let go a barrel after placing it and after waiting 1 frame I change the angle. It takes about 3 frames to properly change the angle to where I want and finally I let go. 1 frame later I grab the next barrel, and so on, so forth.
Uh... that's it. That's all this is. Thanks for watching I guess.
Next time though... I'll tackle a much longer, more interesting and deeper game than this. (i hope)


TASVideoAgent
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