Emulator used: FCEU Hacked game Use warps (Unavoidable) Full amazing version
>>Abuses programming errors in the game<<<
Show hundreds of bugs Genre Platform
I don't know if Bisqwit will accept it, but, it's really fun to watch.
--Hack's description--
  1. 1: Able to jump anywhere, but, I don't abuse it when not necessary.
  2. 2: Bowser has more hit points.
  3. 3: Start with 0 live remaining.
  4. 4: times modified.
  5. 5: levels modified.
>: Kind of game near unbeatable in real time without reloading.
--Bugs description-- Able to cancel death in the pit if you jump. (Able to jump only in the hacked version)
After the character pass the flag or take the hammer:
  1. 1: you get stock if the character fall in the pit.
  2. 2: the character must be blocked by an object to finish the level or you get stock. (The character stop after a while if it's related to the hammer)
About pipes:
  1. 1: You can get hurt while entering in a pipe (if you die: you restart in the level destination of this pipe.)
About walls:
  1. 1: Able to rebound on the wall depending of the pixel alignement of the character.
  2. 2: Able to pass through wall depending of the pixel alignement of the character and some other actions.
  3. 3 Able to pass through wall if an hidden coin or a coin exists on the left of the object.
  4. 4 Able to pass through wall if you scroll it near the left border of the screen then jumping under it and on the border of the screen.
  5. 5 Able to pass through wall if you are on any elevator.
About reboundable objects like bricks and ? squares:
  1. 1: able to pass through that if it hit an enemy.
  2. 2: ? square will give nothing if a coin exists on the top of it.
Press and hold left + right and the character will move back.
Shell or turtle with his wings lost stand in the air if you jump on the turtle on the bottom of the screen.
Bowser bug if you not kill him and if he is not at the end of the level.
And more ... :)
Every bugs exists in the original version of the game, but I don't know if the character is killable while entering in a pipe.
Funny thing: In the original version, in any level lower than unit 4: there is a brick hidden after the door of the castle to block the character, abling the level to finish. You will see it in this movie.


Joined: 7/28/2005
Posts: 83
Location: Montreal, Canada
This is the most difficult theoretical vote I've had to make. In the end, though, I have a simple solution that I think will solve a lot of headaches, and that's to just have a seperate "hacks" section, outside of the system-specific sections. I'm not suggesting to just open the floodgates and allow any stupid hack in; I think sticking to "total conversion" type stuff would be ideal and using the current "ask first" rule. I decided that this video should be included, though; getting anywhere in that hack is impressive. I'd also like to see speedruns of the infamous Challenge Games, too.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
This movie now has a pending acceptance. It will be processed when I have time to make the tiny reforms to the site to make it separate from real-world games.
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
Bisqwit wrote:
This movie now has a pending acceptance. It will be processed when I have time to make the tiny reforms to the site to make it separate from real-world games.
do you mean a hacked-games section?! *-*
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Player (68)
Joined: 3/11/2004
Posts: 1058
Location: Reykjaví­k, Ísland
Wow, that was ridiculus and strange. If there's going to be a hacked-games section, this should be in it just because it's so weird.
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Bisqwit wrote:
This movie now has a pending acceptance. It will be processed when I have time to make the tiny reforms to the site to make it separate from real-world games.
Thats very good news, hope it will be published as soon as you have the time sir :)
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
as soon as you have time to breath some AIR..
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
The people who don't have time for that usually aren't people anymore.
Player (71)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Does this mean that hacks in general will be accepted? I'd gladly see a couple of other hacks as well. For example this could open up a gateway to homebrew translations as well. Such as FF5 for the SNES perhaps?
Former player
Joined: 4/16/2004
Posts: 1276
Location: Uppsala, Sweden
That was actually an awesome idea Highness! FF5 is one game I could actually watch at lower speed just to get the story right. A translated (to english) run would be great!
/Walker Boh
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Highness wrote:
Does this mean that hacks in general will be accepted?
No. There's still the problem of infinite number of hacks, each which may have been altered in ways that we can't possibly judge. I'm accepting this particular movie of Air, because Air appears to be not-completely-unknown a hack. Same criter was used for Super Demo World: it's well known, and also good quality.
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
A separate section just makes it less likely that something which is otherwise publish-worthy will be rejected only because it doesn't fit in with the other games. On another note: "concept demoes" should be "concept demos", and is that meant to also apply to concept demos of non-hacked games?
Joined: 11/11/2004
Posts: 400
Location: ::1
Bisqwit wrote:
it's well known, and also good quality.
Those certainly are words I'd never have expected to hear being said with regard to this hack.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
schneelocke wrote:
Those certainly are words I'd never have expected to hear being said with regard to this hack.
After reading the homepage of this hack, I learned that there are some familiar names who have played this hack through. Therefore it can't be completely unknown :) Even if it's known only in Japanese emulator-gamers' circles...
nitsuja wrote:
is that meant to also apply to concept demos of non-hacked games?
Yes.
Editor, Reviewer, Experienced player (979)
Joined: 4/17/2004
Posts: 3109
Location: Sweden
Should this game be added to the exceptions mentioned in the Rules page then? Or is the decision not final yet? An aside: it's impure, not inpure. Not that it matters, it's only in the internal coding.
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Truncated wrote:
Should this game be added to the exceptions mentioned in the Rules page then? Or is the decision not final yet?
I only allowed this movie. Not the game generally.
Joined: 5/6/2005
Posts: 141
Wow. This hack is just... insane. Even though this hack might not make any sense, it does demostrate many glitches and bugs which you can use in other hacks, so it is somewhat "educational". Does the .fcm file stop at 4-3 for anyone? It did for me... unless I'm missing something. I'd vote "WTF" if I could, but I can't vote yet.
Player (206)
Joined: 5/29/2004
Posts: 5712
I thought that was just the last level, since you hear the princess music.
put yourself in my rocketpack if that poochie is one outrageous dude
Joined: 4/11/2004
Posts: 104
Yeah, it's the last level. If you do press B last the message says, you get sent back to the title screen -- and your only option is to start the game over again. You don't get to select a world as though you just completed 8-4. If you think about it, you've made it that far, and step into that pipe, just to go through this hell again. Put yourself in Mario's shoes, there. Whoever created this is a sadomasochistic nutjob. I'm voting "yes" because whoever made this hack had to have thought it through -- there's no way this "one solution" hack could have just been thrown together -- and for what it is, it was played expertly. I hope ROM hacks (and movies of them) are going to be taken on a case-by-case basis. Throwing the "must be well-known" qualifier out there undoubtedly disqualifies some well done, quality hacks that few have ever heard of (it's the internet, such a thing must exist somewhere). Instead of "few have heard of it, throw it out," I urge a review of any "unknown" hacks before simply tossing a movie of such a thing.
Joined: 11/11/2004
Posts: 400
Location: ::1
Makou wrote:
I hope ROM hacks (and movies of them) are going to be taken on a case-by-case basis. Throwing the "must be well-known" qualifier out there undoubtedly disqualifies some well done, quality hacks that few have ever heard of (it's the internet, such a thing must exist somewhere). Instead of "few have heard of it, throw it out," I urge a review of any "unknown" hacks before simply tossing a movie of such a thing.
I second that. It's probably a better idea to judge all movies for hacked ROMs on a case-by-case basis instead of trying to enact general rules that govern what will and won't be accepted. Considering that there probably won't be that many movies for hacked ROMs, anyway, I think this is a luxury we can and should afford.
Joined: 3/11/2004
Posts: 191
ok i just watched this and all i can say is WTF. its 1 of the most confusing, horrid hacks i've ever seen and is hardly ok to be published. not that the game playing was bad, its the game itself. i couldn't understand what was going on for more than 10 secs. walking through walls, pipes, awful level design. if there was a vote lower than no i'd be using it.
Former player
Joined: 6/15/2005
Posts: 1711
Dark Mana wrote:
ok i just watched this and all i can say is WTF. its 1 of the most confusing, horrid hacks i've ever seen and is hardly ok to be published. not that the game playing was bad, its the game itself. i couldn't understand what was going on for more than 10 secs. walking through walls, pipes, awful level design. if there was a vote lower than no i'd be using it.
I actually sort of agree with you. I suppose one of the points of having a hack section is that you can have weird stuff like this in there, I just feel bad for Super Demo World being grouped with things like this considering what a great game that (SDW) is :)
Zoey Ridin' High <Fabian_> I prett much never drunk
Joined: 3/11/2004
Posts: 191
yeah after the big stink i made about SDW i really liked it after i watched it. this however...
Emulator Coder, Skilled player (1310)
Joined: 12/21/2004
Posts: 2687
Well, the section is called "hacked games / concept demos", and I think this run is as much of a concept demo as it is a run of a hacked game. It doesn't have to be the same sort of game/run as SDW. (SDW is not really a concept demo, although its title of "Super Demo World" might be misleading.) There were quite a few places that looked far from being as fast as possible, so I can only assume that being as fast as possible was not one of the goals in making this movie. (EDIT: which is fine, of course - did I say it wasn't?) Question: What things did Genisto do here that were not intended to be possible, if any? Temporarily escaping above the level is one thing that comes to mind as a possibility here, but some of the things that happened were so odd that I couldn't tell if they were intended to happen.
Editor, Expert player (2072)
Joined: 6/15/2005
Posts: 3282
When it comes to a concept demo of a hacked game, "Aims for fastest time" is a liability. Entertainment is everything here.
Joined: 7/28/2005
Posts: 83
Location: Montreal, Canada
There's no question that Air is one of the most bizarre hacks that would fall into the Total Conversion category. The objective of this hack, IMO, was to see how far the SMB1 engine could be taken, and to exploit things not done in the original game. For example, making getting hit a requirement, making getting X number of coins a requirement, making dying a requirement...all of these things had absolutely never been handled in the original Mario game. It reminds me a little of some concepts present in the Japanese FDS Super Mario Bros. 2 (the one renamed to Lost Levels), such as having a blooper out of the water and reverse warp zones. This hack basically takes these things to the furthest extreme. Now I think it goes without saying that playing this game without an emulator is completely impossible; the whole one-mistake-in-this-impossible-game-and-it's-game-over thing should make that abundantly clear, coupled with the fact that only experimentation and dying many, many times can reveal how the hell this hack's wacky physics fit into a viable solution. Many, many puzzles involve setting things into place so that Mario doesn't get himself killed as he auto-pilots between a flag pole and castle entrance. There's definitely little sense of reality here; Mario should be smart enough to not walk his dumb self into a pit. Unless Air's storyline is some kind of crossover with Lemmings it's certainly little more than the programmer saying "ah-ha! You've fallen into my trap and now Mario will die!" to the player. Remember Seanbaby bitching about the controls in one game, talking about how he always apologized profusely to VG characters he killed off because they misplaced their trust in him for a quarter but would say "It's your fault; I told you to jump" due to this one game's shit controls? This is kind of the reaction you get from playing Air: the programmer is testing the player using Mario and a screwy digital world as a medium, and there's no sense of immersion that you get in a traditional game. Although did anyone else get claustrophobic playing this hack? That being said, I do think that this type of movie does have some merit as a speedrun. In fact, Genisto's run isn't so much a speedrun as it is an "only run." AFAIK, there's almost no deviation possible from Genisto's actions, and for the most part they're done as fast as they can reasonably be, and I'm convinced that the "slower" times are more for aesthetically showing off than actually wasting time (i.e. revealing those hidden coin blocks to show off blocked passages).