Post subject: Captain America and the Avengers
Former player
Joined: 11/13/2005
Posts: 1587
I was playing this game and wondered, why hasn't anyone made a TAS of this game? It would be great fun to watch.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
Edit: I am a buffoon.
hi nitrodon streamline: cyn-chine
Joined: 6/11/2004
Posts: 35
Location: Quebec, Canada
He's talking about the NES version of the game, not the Arcad/snes version....
Former player
Joined: 3/13/2004
Posts: 706
Location: Elyria/Oberlin, OH
I have been considering this one. I figure you'd just use Cap the whole time, right? He deals more damage and has the dash, plus he can swing from the bars. -Josh
but then you take my 75 perchance chance of winning, if we was to go one-on-one, and then add 66 and two-thirds ch...percents...i got a 141 and two-thirds chance of winning at sacrifice
Former player
Joined: 11/13/2005
Posts: 1587
Yeah, that seems to be the best way. If you use the dash all the time this could be a pretty fast movie.
Former player
Joined: 11/13/2005
Posts: 1587
Here's a crappy test run. It only shows what this could be.
Former player
Joined: 11/13/2005
Posts: 1587
I started doing a run. But I need help with route planning. Here's my progress so far.
Former player
Joined: 11/13/2005
Posts: 1587
Doesn't anyone want to help? I need help with route planning and other help is welcome too.
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
I've watched what you've done so far now, Guybrush, and it looked pretty good. I didn't spot any mistakes or anything in the movie, so good job so far. :) I'll do some testings and calculations on movement and stuff like that once I get home on thursday. I'll get in touch then.
Former player
Joined: 11/13/2005
Posts: 1587
Ok, thanks! I'll take a little break from this project. I'll think I continue it around 7th-10th of January.
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Here's level 1 done 186 frames faster: http://dehacked.2y.net/microstorage.php/info/637/cap_america_randil1.fcm The reason it's faster is mainly because I dash more and jump less ;) Another reason is that when you are to kill an enemy by landing on him with your shield, you only have to put down your shield for one frame to kill him, after that you can continue falling forward. I'll do some route thinking too, soon. Hope this helped out. :)
Former player
Joined: 11/13/2005
Posts: 1587
Great job Randil. I fixed your WIPs end and it's now 28 frames faster ;) You can get it here. PS. Join the IRC-channel asap
Former player
Joined: 11/13/2005
Posts: 1587
I've got the second stage done. Here's the WIP. Can't think of anything to say.
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Looked good! Just one question: Around frame 3800 or something you throw your shield on an enemy, is there no faster way of killing him, like landing on him with your shield or kicking him in the face? :) Sorry for not being very active with this for the last days, but I have a lot of things on my mind now. But do you want me to do level 3, or do you want to have a go at it? :)
Former player
Joined: 11/13/2005
Posts: 1587
Randil wrote:
Looked good! Just one question: Around frame 3800 or something you throw your shield on an enemy, is there no faster way of killing him, like landing on him with your shield or kicking him in the face? :) Sorry for not being very active with this for the last days, but I have a lot of things on my mind now. But do you want me to do level 3, or do you want to have a go at it? :)
I think it's faster to throw the shield because you can use dash right after it. And don't you have a Team contest to worry about? I'm not sure which route we should take and not sure if all the levels must be beaten to finish the game. I'm waiting for you to finish the contest before doing anything with this ;)
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Guybrush wrote:
And don't you have a Team contest to worry about? I'm not sure which route we should take and not sure if all the levels must be beaten to finish the game. I'm waiting for you to finish the contest before doing anything with this ;)
Okay, thanks ;) it would ease up on me a lot, plus that I have a big mathtest on friday too, so that's very appreciated. :) I suggest you play through the game at least once before continuing, that way you can see how the following levels will look.
Joined: 1/1/2022
Posts: 1716
I recently beat the game, and for the levels, here's a few hints. Beat Las Vegas as soon as possible, for once you do, you get a plane that lets you skip over levels. Defeat all the necessary bosses for plot points till you hear about red skull. Now this is the part that im pretty sure about but not 100% certain. I know it worked to do it this way but im not sure you have to go to this town but if you go to the top right corner town, then back down to houston it works. You might be able to go straight to houston, but i think you actually pick up the rocket ship in that town. Once you beat houston you will take the rocket ship to the space base of red skull. Beat him, and your done.
Former player
Joined: 11/13/2005
Posts: 1587
Irulewithmoles, could you tell the exact route town-by-town?