Thinks, it's End of SSF2 - TNC using Ken. Think again? There is lot more to perform. This movie show the latest combos moves & used more combos variety from start to end. Highest combo hit is 11. This is 13 seonds (guess what, faster) No This is 13 second slower than previous published version by (_Saturn_) But this movie Beats the Saturn's Run in following ways
More Better combos variety (Conditional Combos)
Car Challenge is 2 Game Second Faster
11 Max Hit Combo, Saturn did 8 Hits.
Hightest Score
When i started it i knew that i will go out of time, just because of more difficult combos i used to make the movie entertaining to watch. I think there is no more left in SSF2 - TNC for Ken (I used every possible move/conditional move. For those who are new to watch Fighting Games Superplay, Continue talking here to get more information about Combos/Conditional Combos/Infinites & So...
Before Voting I reccommend you to watch it at 85% speed so you can feel the combos deeply...Also compare this to Saturn's Currently Published & my Unpublished version. Do not vote Meh/No because of 13 second slow time, I already beat Saturn's Currently published version. Combos variety is more important than time in Fighting Game Superplay,
Bisqwit: This submission is rejected because the author
broke some rules regarding voting (sending "vote please"
private messages to dozens of users at the Nesvideos board).
Bisqwit: Submission renewed with votes cleared. Most of
the spam privmsgs were also deleted from the system.
Truncated: Waiting for information from Shakespeare, see question in the thread.
Truncated: Shakespeare has OK:ed publication of this version, without any new fights hexed in.
Shakespeare: I am sorry But I am cancelling it, After watcing it again & again I am not satisfied with some fights, as i said before. I will do it later.
I've played this game (in face, I own it) but I'm not an "expert" in the genre, so to say. Other than the 11-hit combo on Sagat, there was nothing else outstanding about this run that made me go "ZOMG!" Your run was too predictable in spots, like the previously mentioned "starting constantly with shourken". I didn't count how many exactly did this, but too many. I know there's not 5 zillion specials, but you play like me...too predictable.
Your idea of a begger is interesting. I don't get PMs from anybody else asking "Please vote for me!". Hell, I can't even vote, which you should have noticed by my low post count. But I didn't hold that against you when judging, but I don't find that too cool. I'll watch a run when I want to and can. If it's good, people will vote for it on their own; they don't need PM spam.
And seems that Bisqwit agrees with me.
I did all this by mistake, i did'nt know that inviting peoples for voting is illegal here.... Bad Luch.... Blahhhhhhhhhhhh.
I am totally agree with this too, as i said, by mistake. This won't happen again. Sorry to all who recieved my PM for voting.
I did all this by mistake, i did'nt know that inviting peoples for voting is illegal here.... Bad Luck.... Blahhhhhhhhhhhh.
I am totally agree with this too, as i said, by mistake. This won't happen again. Sorry to all who recieved my PM for voting.
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Too bad this got rejected, the movie itself was quite good in my opinion...
Although i do agree that it's wrong to PM people with "vote please" messages, is it really the right thing to do to reject the submission? I mean the submission itself is perfectly good and doesn't break any rules... Wouldn't it be better if the user who sends these PM's gets a warning instead? (where 2 warnings = ban, or something like that).
I don't know, it's just that I find it sad that this (in my opinion) good submission got canceled when it was the user who wronged... But hey, maybe you're planning on a new run of this game now, Shakespeare. :)
Ah... I think it too, I did it firs time, so there should be a warning..
I did every possible and interesting stuff in this one, Ken in Main Charected It won't be more entertaining if i use ken again. All people now know combos techniques..... so Thumbs down for another one. If i try to do again, it will be 95+ same as old one.
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
JXQ wrote:
Votes cleared? Re-yes-voting!
I need to stop agreeing with JXQ! But seriously, I've watched this run and bla bla bla its more entertaining than the current published run (not that Saturns run is bad) for me and therefore re-voting Yes.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Joined: 11/20/2004
Posts: 236
Location: United States
I'm torn between re-Mehing and voting No. I was afraid I'd feel guilty before, but after reading Sir VG's posts, I don't think I'd feel all that bad anymore... I wasn't honestly impressed, either, but like Sir VG, I'm not much of a fighting game expert. I just know that this is played fairly well, to say the least.
I'm also re-yesing.
One thing I forgot to ask in my last post: There were times when your character seemed to physically pass through opponents' attacks, like Dhalsim's fireball (that's what it is, right?). How did you do that?
I'm also re-yesing.
One thing I forgot to ask in my last post: There were times when your character seemed to physically pass through opponents' attacks, like Dhalsim's fireball (that's what it is, right?). How did you do that?
SSF2 -TNC's speed is much fast, It is a old game. Ken grabbed Dalsim, between the Grab move opponent's all moves will be disabled.
the author broke some rules regarding voting (sending "vote please" private messages to dozens of users at the Nesvideos board).
I'm trying to find where this rules are cuz I wouldn't want to unknowingly break one and lose all my votes on one of my submissions. I checked both the site's Rules page and the Forum rules, and there's nothing about it. Anyone got a link for me?
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
I give it a weak yes. Meh-and-a-half, really. There are a few good surprises, but could have been more creative.
And also because it looks like he finished zangief by punching his scrotum.
Work the groin! :D
I'm also re-yesing.
One thing I forgot to ask in my last post: There were times when your character seemed to physically pass through opponents' attacks, like Dhalsim's fireball (that's what it is, right?). How did you do that?
There are certain attacks built into the game that allow you to pass through projectiles. Take a look at Cammy, as she has one that is shown in this run.
I am planning to Do some battles again...which will increase entertainment and a few seconds. improvement. Doing the all fights again is pain, because all those combos and fights are conditional. Let me know if someone can hex edit it.. Or teach me how to do so i can continue.
Have you read http://tasvideos.org/HexEditing.html ? I'm not good at it, myself, but I'm sure there are people who can help you.
Problem would be that enemy actions are probably randomized on more than player input, so they would behave differently from last time and the thing will go out of sync.
Ahhh. Big Speech, i will read it later
Truncated wrote:
Problem would be that enemy actions are probably randomized on more than player input, so they would behave differently from last time and the thing will go out of sync.
There sould'nt be any problem, i am planning to change whole fights (for example: Round 1 of any fight) few combos changings too.
All is upto if i understand it, i will start working from tommorow. Thanks.
OK. Finally I finished remakes to some Fights. Here is the List.
Fight 2 - DJ (Round 1 & 2)
Fight 5 - E-Honda (Round 1)
Fight 6 - Feilong (Round 2)
Fight 7 - Zangief (Round 2)
Fight 8 - T.Hawk (Round 1)
Fight 9 - Balrog (Round 1 & 2)
Fight 11 - Sagat (Round 1)
Link for the records -->
http://kofdangerous.simgames.net/tmp/Super%20Street%20Fighter%20II%20-%20TNC%20WIP.ziphttp://www.megaupload.com/?d=2B8B6ALD
I re-did only the once which i think, can be improved without lossing time. Approximately 10+ seconds improvement as well as increase entertainment.
How to See: Every Fight contains Record+Save State. Copy Paste the save state with rom. Open Record as Read Only, Press F1 for rewind.
OK. Now I need help of Hex Editers, I never tried any Hex Editing program in past. So better if someone try to Hex Edit it. Thanks......
Please do it faster, Tommorow i am going to my aunt's home for 1 week. I may unable to answer any question about fights after tommorow. When Hex Edited. Votes should be cleared (because 7 fight remade)
Edit: Mirror Updated.
Bablo tried Hex Editing this one & failed. Can someone else try joining it?
or teach me so i can do it myself... How it works.
Suppose: I want to eliminate DJ's Fight from old .smv & it starts & ends 1000-2000 frames. Now i want to copy DJ's fight from 2nd .smv & it starts & end 1000-1850, saving 150 frames. How will i join 2nd .smv DJ's fight to 1st. How will i recognise the correct point of editing? I have lot questions to ask... Hex Editors, please help me.