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I had a boring morning so I tried to run this game, it turned out pretty good.
This game has quite a bit of randomness (enemy appearing spots). It's funny little game where is easy to get lost if you don't know the route. I had to copy lot of Vatcherns movements because of the luck manipulation. I made the difference (3 frames) in the second last area.
I used FCEU 0.98.13 nitsuja
In this movie I:
 
Aim for a fastest time
Manipulate luck
Use warps
Use death as a shortcut and take damage to save time at the same time
I'd like to thank Vatchern for making his movie, I did lot of same things he did. And because Vatchern took example from Randils movie, I thank Randil too. And I thank Morimoto for his movie.
Suggestion for the screenshot: frame 3877

Bisqwit: Rejected in favor of faster submission.


Player (206)
Joined: 5/29/2004
Posts: 5712
Randil wrote:
You could look at it from the previous author's point of view, if someone can obsolete his run with a run that is only 3 frames faster, then someone can quite easily obsolete most runs on this site by just making one single jump slightly better.
I used to think that was the way it was...
put yourself in my rocketpack if that poochie is one outrageous dude
adelikat
He/Him
Emulator Coder, Site Developer, Site Owner, Expert player (3573)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
this seems like an easy solution: since its only one jump and sound like it was near the end of the movie, why not Vatchern correct this in his run and submit?
It's hard to look this good. My TAS projects