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Joined: 1/13/2006
Posts: 109
"I was under the impression that the flying bomb thing had respawned there, and he had just been sucked into it by the pipe" -actually, when you go through a pipe that has an enemy in the way, you just pass in front of the enemy...when you go past it, it will disappear behind the pipe for a moment, so they can't hurt you anyways.
Life is like a box of chocolates-when you want peanut butter, all you get is coconut.
Former player
Joined: 7/29/2005
Posts: 459
Location: Brazil
NrgSpoon wrote:
http://www.viper7.com/smw/fishkick.png Fishkick. It came up during discussion of what to use for the SMW run's screenshot.
No! its not this.. i just killed the koopatropa and died in the same time.. killed jumping on it o.o
<small>My big signature was cleared by admin; i should read <a href="http://tasvideos.org/ForumRules.html">forum rules</a>. But... who does?</small>
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
http://xkeeper.shacknet.nu:3/e/smb3fun.rar Uses Game Genie code "AESUTIIZ" for some goofing off... fairly amusing, if nothing else. I drag out the first few levels too much, but the mushroom house is very entertaining. There seems to be one hell of a weird bug. o_O
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Player (20)
Joined: 10/14/2005
Posts: 317
Unfortunately it desyncs for me despite having the right checksum, AESUTIIZ, and FCEU 0.98.13. This isn't the KKKZSPIU code so I'm curious as to what this movie might show. Is AESUTIIZ the only code you have turned on, and what is the release date on your 0.98.13?
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
blahblahblkbhlbkjsdbleijalebjaeb let's try again Okay, what happens? How far does the game get? etc. (also, someone's commentary on this movie: 075455p> <setz> xkeeper: you give a new meaning to disassembling smb3 )
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Joined: 11/11/2004
Posts: 400
Location: ::1
hanzou wrote:
Unfortunately it desyncs for me despite having the right checksum, AESUTIIZ, and FCEU 0.98.13. This isn't the KKKZSPIU code so I'm curious as to what this movie might show. Is AESUTIIZ the only code you have turned on, and what is the release date on your 0.98.13?
Where does it desync for you? I've watched until the end of world 1 so far with the 2005-12-04 release, and it hasn't desynced yet. :)
Player (20)
Joined: 10/14/2005
Posts: 317
Oh ok it's working for me now. I think last night I was stupidly clicking the 'add' button instead of 'add game genie'. Cool movie!
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
After world 1, I play up until the end of World 2, then skip to world 8. I die in 2-Sun (miscalculated jump, and I saved instead of loaded when trying to undo it), but the brick-destruct-o-thon in 2-3 and the replay of 2-sun makes it worth it. And, nautrally, the Bowser battle ends in an amusing way :)
Perma-banned
Joined: 11/29/2005
Posts: 317
Location: Sao Paulo - Brazil
A mini-game in Yoshi's Island (the same ROM used on the run) I think it is framely perfect (from where the movie begins, of course) and look to the Re-record count o.O Maybe it is boring =/ http://dehacked.2y.net/microstorage.php/info/907/yi_throwing_baloons.smv
Joined: 10/3/2005
Posts: 1332
A SSF-TNC (U) tournament. Me versus myself. It would be less retarded an idea if I didn't suck so much at street fighter. :D WHO WILL WIN!?
Former player
Joined: 11/13/2005
Posts: 1587
Dromiceius wrote:
A SSF-TNC (U) tournament. Me versus myself. It would be less retarded an idea if I didn't suck so much at street fighter. :D WHO WILL WIN!?
I bet it's you!
Senior Moderator
Joined: 8/4/2005
Posts: 5770
Location: Away
Guybrush wrote:
I bet it's you!
Nah, he'll definitely lose!
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Player (209)
Joined: 2/18/2005
Posts: 1451
Dromiceius wrote:
A SSF-TNC (U) tournament. Me versus myself. It would be less retarded an idea if I didn't suck so much at street fighter. :D WHO WILL WIN!?
This was nice. :-) My first guess as I saw the 8 choosen fighters was right! I could clearly see that you improved the quality of the fights towards the end. Some more training and some more combo-studying and you could really make a serious tournament demonstartion of this. I also worked on a SSF2 Tournament demonstration but cancelled the work on it for now. Just in case someone wants to see it: http://dehacked.2y.net/microstorage.php/info/927/SSF2_Tournament%20WIP%20by%20Saturn.smv
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 10/3/2005
Posts: 1332
That was pretty cool. I didn't think Fei Long would beat Zangief, much less with a 13 hit combo. Yowza. I might redo the movie if I ever remember why I did it in the first place. It was probably the half-lucid byproduct of some convoluted scheme that didn't pan out.
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
You tell me why this run of Pinball I made is so special. =P http://www.webpost.net/ri/rickcressen/PinballJU.fcm
Banned User, Former player
Joined: 12/23/2004
Posts: 1850
I can tell Rick likes his pinballs sans-buttons.
Perma-banned
Joined: 3/26/2006
Posts: 42
Location: Germany
Nice WIP, Saturn. Packed with action and some cool unexpected moves. I demand you finish it as soon as possible ;)
Skilled player (1402)
Joined: 5/31/2004
Posts: 1821
A few funny Megaman 5 movies. (only glitches were used, no codes or anything) Crashing the game at waveman Getting stuck at waveman Funny chargeman battle I had accidently performed the train glitch at the chargeman stage for the first time, but I couldn't reproduce it (I didn't record me doing the glitch). I did have a savestate during the glitch, and I wondered what happened if you killed chargeman this way. To find out, I had to use gyro attack, but I didn't have enough weapon hp for this. This is why I got the powerups at the start of this movie. It all worked out very well for testing it :)
Joined: 10/3/2005
Posts: 1332
Words would fail to describe this movie anyway, so... He uncles for dancing lessons! Actual screenshot:
JXQ
Experienced player (750)
Joined: 5/6/2005
Posts: 3132
That's funny! Because it says "Ho", and that's an offensive remark to women. Yay! This was pretty much unwatchable, but definitely strange.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Joined: 10/3/2005
Posts: 1332
And he's pointing at a woman who happens to be a ho! Now if only I could figure out how to level-skip without ruining the universe...
Player (209)
Joined: 2/18/2005
Posts: 1451
miau wrote:
Nice WIP, Saturn. Packed with action and some cool unexpected moves. I demand you finish it as soon as possible ;)
Maybe I will continue it someday, lets see. It is actually dead for almost a year now. :-)
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 1/18/2006
Posts: 78
Location: Norway
Saturn: I encourage you to revive ssf2 tournament. Reasons: It could show of everyones best combos, if you only manipulate who goes against who and put your best effort in it, then this will be better then you're ken movie In my opinion. go for it, we know you can do it :=)
Player (209)
Joined: 2/18/2005
Posts: 1451
It's extremely difficult to record a optimized 2-player Tournament of this kind which holds me back of continuing at the moment. Maybe I will do 1 or 2 more fights soon but I really can't promise anything right now.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Former player
Joined: 6/25/2004
Posts: 607
Location: Maine
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