• Emulator used Snes9x 1.43+ improvement7
  • Movie length: 90182 (00.25.03)
  • Use WIP1 Timing (Yes)
  • Allow Left+Right/Up+Down (No)
  • Volume Envelope Height Reading (Yes)
  • Fake Mute desync workaround (No)
  • Sync samples with sound CPU (No)
  • Aims for fastest time
  • Uses Warps
  • Takes damage to save time
  • Abuses glitches
962 frames (16.03 seconds) faster than the current published run!
Here's some info about the movie.
World 1: Kongo Jungle
Jungle Hijinxs: I was faster becasue I rolled through more enemies which increases speed.
World 3: Vine Valley
Clam City: I used gentle wall better and saved couple of frames here.
World 4: Gorilla Glacier
Snow Barrel Blast: Timed some jumps better
Slipslide Ride: I jumped faster on the enemy and was able to climb faster. I didn't throw away the barrel on top and just went past it and saved couple of frames. I also climed the ropes faster.
Ice Age Alley: I used the barrel near checkpoint because it's much faster than flying.
World 5: Kremkroc Indrusties Inc
Oil Drum Alley: I didn't get Rambi beacause he's sooo slow, saved over 100 frames!
World 6: Chimp Caverns
Misty Mine: Timed some jumps better. I didn't go to bonus stage like Alex did because going there is slower.
Platform Perils: I timed some jumps better in here too.
Enjoy ;)
Thanks to Guybrush, he help me with the txt :)

Bisqwit: Accepting and encoding.


TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15542
Location: 127.0.0.1
This topic is for the purpose of discussing #982: Sami's SNES Donkey Kong Country in 25:03.03
Former player
Joined: 11/13/2005
Posts: 1587
Voting YES. Very good and accurate run. Great job Sami!
Skilled player (1826)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
Wow, you redid the last boss fight faster than I thought. You know I totally dig this movie Sami. Very entertaining and very fast. Your DKC runs are always awesome. :) Voting Yes of course. This movie was really "hyvä", as you say. ;)
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
I don't know what's more impressive; that you improved this by 16 seconds, or that you seemed to finish working on it in 16 seconds. Oil drum alley was really slick, please forgive the unintentional pun. Ummm....hmmm....how about yes.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Active player (437)
Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
Also voting Yes but even though its very impressive that you can produce another run after so short time when you recently submitted your DKC2 run, Im beginning to wonder if its wise to work so fast. Seems like Arne has spotted some parts where you could have saved at least 30 frames or so.. etc. I saw your run and it was nice.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
I will watch this later. Nice time. Watching the old run, it seems hard to improve. I seen some techneques i thought could be better.
Former player
Joined: 3/24/2004
Posts: 248
Location: West 81st Street
Nice, so close on breaking the 25 minute barrier :/
Editor, Expert player (2477)
Joined: 4/8/2005
Posts: 1573
Location: Gone for a year, just for varietyyyyyyyyy!!
But it beats the 25:04 barrier! :)
Player (86)
Joined: 3/8/2005
Posts: 973
Location: Newfoundland, Canada
rope bridge rumble - oil drum alley - elivator antics. Those were the most noticeable improvements (from my memory of older run). Alot of repitition from the last movie though. But since this is Fast as possible im not going to be cruel, (like i will be when the 101% comes out). Voting yes. Question: how did you avoid crawling through those small areas?
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Thanks :) First i jumping middle the small area, then i start rolling. There is little glitch
Current Projects: ???
Skilled player (1409)
Joined: 5/31/2004
Posts: 1821
Voting yes, the movie looked nice. I do think you should spend more time making these movies, like AngerFist said.
Experienced player (544)
Joined: 5/12/2005
Posts: 707
i agree with AngerFist and Baxter... but the movie looks good & nice indeed.. Donkey Kong Country Trilogy Rocks ! Voting Yes
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Hmm maybe i work little too fast... but i try to make goodwork :)
Current Projects: ???
Active player (255)
Joined: 4/24/2005
Posts: 476
Hey, I'm always in favor of fast movies, as long as quality isn't sacrificed. This run is definitely quality in my eyes.
[URL=http://www.youtube.com/watch?v=IcuV2JdaBYY]Streets of Rage 3 (2 players)[/url]
Joined: 10/24/2005
Posts: 1080
Location: San Jose
A quality run in my eyes. Voting yes. The fact that it improves the original run, is enough reason itself to vote yes!
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Sir_VG
He/Him
Player (40)
Joined: 10/9/2004
Posts: 1913
Location: Floating Tower
Minor typo:
Jungle Hijinxs: I was faster becasue I rolled through more enemies which increases speed.
[strike]Will be watching momentarily.[/strike] Excellent run. I love how you totally abuse the physics system. Your Mine Cart Rampage jumping seemed so inappropiate, yet worked beautifully. Yes vote.
Taking over the world, one game at a time. Currently TASing: Nothing
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
Sami wrote:
Hmm maybe i work little too fast... but i try to make goodwork :)
Work at your own pace. If others think you are working too fast, then they can make the run at the pace they think it should be made. Keep on keepin' on, Sami.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
atro city wrote:
Hey, I'm always in favor of fast movies, as long as quality isn't sacrificed. This run is definitely quality in my eyes.
JXQ wrote:
Work at your own pace. If others think you are working too fast, then they can make the run at the pace they think it should be made. Keep on keepin' on, Sami.
'Nuff said. A sure yes.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Former player
Joined: 3/8/2004
Posts: 1107
Voted yes. Now how about a rambi bonus game TAS? :)
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
I tested one of arne's tricks. Rolling glitch in Mine cart stage, but it's 35 frames slower as my way :p
Current Projects: ???
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15542
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [486] SNES Donkey Kong Country by Sami in 25:03.03
Joined: 10/24/2005
Posts: 1080
Location: San Jose
Just watched the movie AVI, once again, very nice. Quick question: Why did you put a message regarding SpikedHumor after the fight with BDD? Did they steal a run, pass it off as a legit speedrun, and claim it as theirs? Why at that location?
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
What do you mean? I don't understand :E
Current Projects: ???
Editor, Active player (297)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
DK64_MASTER wrote:
Quick question: Why did you put a message regarding SpikedHumor after the fight with BDD? Did they steal a run, pass it off as a legit speedrun, and claim it as theirs? Why at that location?
I got angry because of this page. spikedhumor.com/articles/9936/Emulated_Mario64_Highlight_Reel_re_encode.html No particular reason for that location. I just selected it because it's somewhere in the middle of it. I considered doing this practice for all published movies from now on (or at least ones of the famous games), but on the second thought, it might be in vain because I don't think these movies will be much in the interest of Spikedhumor after all.
Joined: 10/24/2005
Posts: 1080
Location: San Jose
Bisqwit wrote:
DK64_MASTER wrote:
Quick question: Why did you put a message regarding SpikedHumor after the fight with BDD? Did they steal a run, pass it off as a legit speedrun, and claim it as theirs? Why at that location?
I got angry because of this page. spikedhumor.com/articles/9936/Emulated_Mario64_Highlight_Reel_re_encode.html No particular reason for that location. I just selected it because it's somewhere in the middle of it. I considered doing this practice for all published movies from now on (or at least ones of the famous games), but on the second thought, it might be in vain because I don't think these movies will be much in the interest of Spikedhumor after all.
As a consequence, Spikedhumor's reproduction of all material released by the Nesvideos site is expressly forbidden from now on.
I hate when that happens, although I found it funny that peope thought spezzafer was Korean... @Sami: Download the AVI, and look at the screen at around 15:52 seconds. You'll see a message at the bottom of the screen that Bisqwit (or Dehacked) put in.
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~