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Joined: 12/20/2004
Posts: 226
The bullets (lasers) the blue soldiers shoot are pretty slow, you can easily chase after them, or even outrun them.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
I'm not so sure about that. I mean, I'm sure it's possible, I'm just not sure how entertaining it will be. Edit: By the way, this autoscrolling part is starting to grow on me more and more. It's something that's quite different from the rest of my run. I actually like the fact that the two players are constantly entering and exiting the viewer's field of vision. Let me point you guys to a few of my favorite parts (admittedly, most of them go by pretty quick, but some of you probably saw them anyway). Frame 34850: three near falls in a row. First player 1 almost gets caught by the rising screen, then player two falls onto the platform after it leaves the screen then player 1 throws player 2 into nothing, and player 2 just barely catches the platform in time. Frame 36150: Player 2 uses the ship to rise quickly to Player 1's platform. Frame 36500: Riding the ship like an elevator. Frame 36900: Player 2 enters the ship somewhere around the middle and almost immediately walks out of a place higher than he entered. Frame 37000: Player 1 jumps onto the ship, then turns around so you can see his face in the window. Frame 37250: continuous walljumping off the ship. Frame 37550: Player 1 swings down off the ledge, and shoots back out of the ship, looking a little confused as to how he got there. (I'd actually like a gif of this to use as my avatar. Can someone make it or help me figure out how to make my own?) And, of course, the battle on the top.
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
I like what I've stumbled upon. I kept seeing hype for this run, figured I might as well take a looksie, and loved what I saw. keep it up!
Homepage ☣ Retired
Joined: 12/20/2004
Posts: 226
Sorry I should have elaborated. I only thought the very beginning of orange's stage (the first 10-20 seconds) were a little dull. The rest of the stage was great.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
May be a slight problem. Has anyone ever had this happen to them. Would you know how to fix it (what I'm talking about happens after the movie ends) http://dehacked.2y.net/microstorage.php/info/5365/arkiandruski-gunstar-glitch.gmv
Former player
Joined: 9/20/2006
Posts: 287
Location: Singapore
OMG, you pwned the game so bad it doesn't want you to carry on :S But apparently if you just keep holding turbo, eventually it will end and bring you back to the select screen... still this is very odd
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
My guess is that you defeated Orange and/or Smash Daisaku too fast. I would rather that you follow xoinx's suggestion rather than slow the battles down. You could also wait for it to reach "rock" bottom, but that took over a minute for me. Either way, the glitch is too hilarious to remove imo.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Experienced player (829)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
That really was strange, and I watched it though all the way w/ no turbo (took about a minute and a half I think). It sure takes a while, so I don't know if I'd leave it in, but certainly try to experiment a little bit. If you could get it to last only 5 seconds or so it would be pretty funny to see.
Living Well Is The Best Revenge My Personal Page
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
The problem is I don't know how. I've bee trying different things: turbo start, left right, having the gem fall through the player, I even tried this. I just don't know what to do. EDIT: However, after getting a game-over and restarting, it works just fine.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
I found a solution. After I was able to calm down a bit and try to figure out what was happening, it worked out fine. Here's another wip. Sorry I didn't leave the glitch in, but it looks like I only have a choice between having the full minute or not at all. I'll take not at all. http://dehacked.2y.net/microstorage.php/info/5411/Gunstar%20Heroes%20%28U%29%20%5B%21%5D.gmv By the way, the problem was in the transition area from the swapping reg to Smash Daisuke for some odd reason.
Experienced player (829)
Joined: 11/18/2006
Posts: 2426
Location: Back where I belong
Glad to hear you got it fixed, the bug was entertaining, but only for about 5 seconds, so I'm not heartbroken that it's not in there. Good luck continuing.
Living Well Is The Best Revenge My Personal Page
Former player
Joined: 9/20/2006
Posts: 287
Location: Singapore
Hmmm, the new WIP desynced for me near the end of the fight with Orange... is it only me or does everyone experience it?
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
emu
Active player (386)
Joined: 1/2/2007
Posts: 188
Location: Germany, Munich
It desynches for me, too. During the battle with orange around frame 45100 the boss is vulnerable for an unusually long time. He then throws red and goes for the propeller. The rest was too brutal for me to watch :) Tested with gens version 20061213 and 9z_20070209 I also want to take this opportunity to say how awesome the movie is until now and hope you keep up this really good work. Nice glitch btw EDIT: Ok, I watched the rest of the battle now and actually Orange is beaten, but with 6 and 8 HP remaining and still with the glitch thereafter. That's not very TASy :)
Editor, Experienced player (735)
Joined: 6/13/2006
Posts: 3300
Location: Massachussetts, USA
questionable desynch on my part. The boss does grab the propeller and spins around (wouldn't that kill him?) and Red falls off the helicopter and dies a few times. But the stage does get cleared, so was that intended?
Homepage ☣ Retired
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
Okay, how does this one work?
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
Okay, how does this one work?
Former player
Joined: 10/1/2006
Posts: 1102
Location: boot_camp
It's "url=", not "url=="
Borg Collective wrote:
Negotiation is irrelevant. Self-determination is irrelevant. You will be assimilated.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
It syncs perfectly.
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Joined: 12/20/2004
Posts: 226
I'm just wondering what happened to this. I hope you didn't give up arkiandruski, this is one of the most entertaining TASes I have ever seen.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
My hardrive got fried, so I'm waiting for my computer to be repaired.
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
Mighty awesome; I haven't noticed anything suspicious (though die throwing scenes looked a bit out of place, but I suppose there's nothing to be done with that). The speed you dealt with the dice palace encounters with was incredible, too bad you're still about two minutes behind Jackic.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Reviewer, Active player (287)
Joined: 12/14/2006
Posts: 717
Yeah, the facts that I have to do more in expert as well as the changes they make for two players kind of forces it to be that way. Still, considering how much I'm doing, two minutes isn't bad. Plus I plan to gain ground in the next few levels.
Former player
Joined: 4/8/2004
Posts: 82
Location: Majorca
Looks very good so far, this should obselete the old run even if slower because the old run is full of small mistakes.
Kage bunshin no jutsu!!!
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