Post subject: Lord of the Rings - The Fellowship of the Ring RPG
Active player (441)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Well, I've given up on Crash Bandicoot for a while and decided to take up my luck on the GBA RPG version of the first of Tolkien's books. The number of bugs and glitches in the game should makes this fun to time-attack. Here's a WIP of what I have so far, just after getting the second walking stick in the Shire. Comments would be appreciated.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(
Active player (308)
Joined: 2/28/2006
Posts: 2275
Location: Milky Way -> Earth -> Brazil
This game IS a glitch. Why bother?...
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Active player (441)
Joined: 3/21/2006
Posts: 940
Location: Toronto, Canada
Because this is a game that's so bad it's good. Especially when it's pwned *shot*. Anyway, just discovered that, despite its crapiness, the ATB system does allow misses. That means I now have to do a NO-DAMAGE run of this epic piece of crap. Yay for epic pieces of crap! Currently luck manipulating my first "real" battle with a Big Dog, just after getting the second dagger and giving it to Sam. EDIT: Scratch that. The ATB system here is messed up and you can't dodge every time. Just not possible.
My current project: Something mysterious (oooooh!) My username is all lower-case letters. Please get it right :(