I figured I've lurked here long enough that it's time I tried a TAS of my own.
I think Death Duel should be a great TASable game.
The object is to purchase weaponry to destroy each of nine enemies. Each enemy has various weakpoints, some of which make the battle easier but are not necessary (Blowing off a leg prevents them from moving, for example).
I've spent a few hours getting used to everything and am pleased with my inital results.
Here is the first battle! I'm pretty sure I'm killing him as quickly as possible. If I'm hesitating, it's because the enemy will perform a set action at certain frames based on what you are doing/where your cursor is. If I had fired a second missile sooner, he'd have ducked for cover behind the wall he starts behind and it would have taken longer overall.
Note that the Missile fired into the wall in Stage 5 is intentional. It destroys blocks that would otherwise be in the way.
Redid the Karl Borgas battle because I took unneccessary damage.
EDIT: All stages complete!
http://rapidshare.de/files/33533068/Trask-DeathDuel.gmv.html
Total length: 8min 24.73s / 30284 frames / 1048 rerecords
Any feedback would be greatly appreciated.