• Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors in the game
  • Manipulates luck
  • Uses no passwords
  • Items 100%
some glitchs lose a few frames, but i bilieve it's worth. those glitchs let the speed-run full of fun. such as "shadow rockman(magne hyaskulegger stage) , strike chain through the wall(sonic ostreague stage) , boss comes until you get rid of right or left(re-sonic ostreague)"those tricks just for fun. althrough they are slower than FractalFusion's run,i love.
other was useful tricks,"underneath grabbing of overhang conrners , strike chain catch the wall still can keep the fall speed fast(flame,gator,bubble...etc stage) , when boss died that you should stand on the highest(intro,gator,sonic,sigma castle 1,sigma castle 2,sigma castle 3)".
the other tricks i am not sure which one is fast,"go down with jumping jumping jumping at the third ladder in metamor mothmenos stage".
stage notice:
  • in bubble crab stage should avoid lag in the sea(x collet buster is one of the reasons and screen moveing when falling).
  • in magne hyaskulegger stage.you dash when the tiles drop in,don't make the dust.it will easy lag.
  • in serges stage.bubble can let your up speed more faster,but it will easy cause lag.and many area you can't use strike chain and speed burner
  • in vs zero stage.i even made a mistake that use the 昇龍拳 to close zero before FractalFusion has remind me.luckily i found used the 昇龍拳 at the very end that sigma still come fast(but still lose a few frames),it's worth that you can beat zero more faster.

Bisqwit: Submission file updated.


TASVideoAgent
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This topic is for the purpose of discussing #1303: parrot14gree's SNES Mega Man X2 in 31:50.58
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Is there supposed to be some submission text?
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There should be a submission text...
Editor, Expert player (2080)
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I don't care how much shorter the Japanese text is, because this run is awesome! There were a few spots I was wondering about, but it's definitely better than the published one. The underneath grabbing of overhang corners and the Serges battle is something new and pleased me. However, the one thing that disappointed me was the final minute of play. I'm sure it can be done faster: - It is slower to use shoryuken (昇龍拳) to get closer to Zero, because Sigma doesn't come until you land. - It is better to land X on the left side after hitting Sigma with the 昇龍拳, so that X doesn't have to walk there. - The rules require final dialogs (text) to be cleared so the game goes to the ending automatically. Apart from these issues, my yes vote is pending. Is your username "parrot14gree" or "parrot14green"? Your submission text at least should say something like this:
- Aims for fastest time - Takes damage to save time - Abuses programming errors in the game - Manipulates luck I used Snes9x improvement v9. FractalFusion's run beaten in 39 seconds. Enjoy the movie!
Active player (437)
Joined: 4/21/2004
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Location: Stockholm, Sweden
I will vote yes. It was an incredible run with a few mistakes. The most annoying mistake you did was when you several times did not kickjump left and right and you could have possibly used more Strike Chain and Speed Burner.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
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Bonus points for succinctness!
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Joined: 11/6/2004
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I went and did frame counts. Syntax: Level name: Time change (in frames) in levels, time change in boss fights. Positive numbers benefit fractalfusion, negative numbers benefit parrot14green
Reploid Factory: -51, -62
Wire Sponge: -81, +3
Wheel gator: -136, 0
Flame Stag: -43, -4
Bubble Crab: -41, -1
Magna Centipede: -5, +17
Crystal Snail: -107, -1
Overdrive Ostrich: -94, -1
Morph Moth: -99, +2

Sub-Total: -704 (11.733 seconds)

Sigma 1 (Violen): -26, -13
Sigma 2 (Serges): -40, -100 (?)
Sigma 3 (Shouryuken, Agile): -100, (Skipped)
Sigma 4 (Rematches, all at once): +13
Sigma 5 (Level): +50
   Zero rematch: -32
      Neo Sigma: +44
Wireframe Sigma: +1 (?)

Sub-Total: -173 (2.883 seconds)

Total: -877 (14.616 seconds)
Disclaimer and notes: I am not infallible, I may have made some mistakes but overall I think they're correct to within 1 frame. Numbers marked with (?) may be subject to a higher degree of error. I skipped measuring Agile getting punched due to difficulty measuring the start point, and I should hope the equal. Some non-playable but time-affecting numbers (such as Flame Stag's supposed death delay if he's in the air when he dies, post-death lag, stage select speed, etc) are not noted. This post is intended to try to separate superior playing from a ROM change.
JXQ
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Posts: 3132
A great first submission by you, parrot14green. Give me a grappling hook, and I'm in love with it. I don't know why, it's just the way it is. When you put a submission text in, be sure to not make it very long or informative in any way, or people will bitch about that, too. BUBBLY CRABLOS!! Edit: Upon completion, I noticed the movie does not press enough buttons to advance to the ending. This should be fixed.
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Joined: 3/31/2005
Posts: 148
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I had a mismathed rom, but it didn't desynch until after you beat sigma, it didn't trigger the last dialogue. . . bizarre. Anyway, awesome run, definately a yes vote. I only had 1 thought about improvement. In sigma1, on the last of the areas where that one dude closes the walls on you, would it be faster to let him do that so you have less distance to cover to the right? I mean you'd be moving to the right as you were climbing, even a little bit. Other than that, way to go!
Do not try to bend the spoon, that's impossible. Instead only try to realize the truth. What Truth? There is nospoon. Then you will see it is not the spoon that changes, it is only yourself
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Thereisnospoon wrote:
I had a mismathed rom, but it didn't desynch until after you beat sigma, it didn't trigger the last dialogue. . . bizarre. Anyway, awesome run, definately a yes vote. I only had 1 thought about improvement. In sigma1, on the last of the areas where that one dude closes the walls on you, would it be faster to let him do that so you have less distance to cover to the right? I mean you'd be moving to the right as you were climbing, even a little bit. even if i have be moving to the right, but i can't stand on the air wall after kill the boss, time is enough to climb the wall. Other than that, way to go!
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FractalFusion wrote:
I don't care how much shorter the Japanese text is, because this run is awesome! There were a few spots I was wondering about, but it's definitely better than the published one. The underneath grabbing of overhang corners and the Serges battle is something new and pleased me. However, the one thing that disappointed me was the final minute of play. I'm sure it can be done faster: - It is slower to use shoryuken (昇龍拳) to get closer to Zero, because Sigma doesn't come until you land. - It is better to land X on the left side after hitting Sigma with the 昇龍拳, so that X doesn't have to walk there. oh,thanks to tell me the glitch, i will try it. - The rules require final dialogs (text) to be cleared so the game goes to the ending automatically. Apart from these issues, my yes vote is pending. Is your username "parrot14gree" or "parrot14green"? "parrot14green"^^ the id is too long to register. Your submission text at least should say something like this:
- Aims for fastest time - Takes damage to save time - Abuses programming errors in the game - Manipulates luck I used Snes9x improvement v9. FractalFusion's run beaten in 39 seconds. Enjoy the movie!
ok i got it,i am first time to submit, maybe some rules i don't notice.
Active player (252)
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i improve the game, should i submit it again in the same step?
Former player
Joined: 4/6/2006
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Nope, contact Bisqwit or somebody about it.
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parrot14gree: If you make a substantial improvement, cancel this movie and submit a new one. If it is just a small fix, you can contact Bisqwit and he will replace the movie file. If you plan on redoing this game, I really recommend using Mega Man X2 (US version). It makes comparison SO much easier, without someone wasting their time on counting frames. It is also highly suggested in the Rules. Disclaimer: I haven't seen it yet, but if FractalFusion is impressed, it has to be good!
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DeHackEd wrote:
This post is intended to try to separate superior playing from a ROM change.
Thank you.
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Joined: 9/20/2006
Posts: 287
Location: Singapore
Whoa, this is a great run for a first submission! Very well done... though I didn't quite get why the re-Gator wasn't disposed immediately with the shouryuken. Great job anyway!
FractalFusion wrote:
- Aims for fastest time - Takes damage to save time - Abuses programming errors in the game - Manipulates luck I used Snes9x improvement v9. FractalFusion's run beaten in 39 seconds. Enjoy the movie!
I think it should be added that its a 100% item run, though as mentioned before getting the shouryuken is in its own right a mega time saver.
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
TASVideoAgent
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This topic is for the purpose of discussing #1304: Inzult's NES Hydlide in 09:07.32
Active player (252)
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i have submit it again, final stage has improved, thanks FractalFusion remind me ^^. i hope everyone can enjoy my performance.
Editor, Expert player (2080)
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It wasn't clear the first time. The game must reach the credits without the viewer needing to press anything. So the final texts must be cleared. Submit it to Bisqwit when the end is fixed. Otherwise, good job near the end.
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Also, please use GoodSnes to check which rom you are using. "megamanx2.smc" is not enough... hmm... it is "Rockman X 2 (J) [o1].smc" You could edit your submission text. And it's really cool! It will certainly obsolete the current run. Congratulations.
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
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xoinx wrote:
... though I didn't quite get why the re-Gator wasn't disposed immediately with the shouryuken.
It's not possible because otherwise Gator goes down too soon. I'm surprised that parrot14green pulled off the Strike Chain hit without the "Window of opportunity" trick (change weapons just before dropping in).
TASVideoAgent
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This topic is for the purpose of discussing #1305: Morrison's NES Castlevania in 11:34.12
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It's ROCKMAN X 2!
"Genuine self-esteem, however, consists not of causeless feelings, but of certain knowledge about yourself. It rests on the conviction that you — by your choices, effort and actions — have made yourself into the kind of person able to deal with reality. It is the conviction — based on the evidence of your own volitional functioning — that you are fundamentally able to succeed in life and, therefore, are deserving of that success." - Onkar Ghate
Bisqwit wrote:
Drama, too long, didn't read, lol.
Former player
Joined: 9/20/2006
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That's efficient... didn't expect it to be modified so quickly. Voted YES
Truncated wrote:
Truncated is the most fiendish instrument of torture ever devised to bedevil the days of man. -- xoinx
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Hm, the published run is over 4 minutes faster.