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Saturn wrote:
I just heard that you already reached green Brinstar in NBMB a while ago, and there was still no progress since then, despite Brinstar being a pretty easy to optimize sector, as there are no annoying slopes there like in Crateria. If you are both too busy as well, then it would explain the slow progress of course. Nobody ever said that though, so I couldn't know.
Nope, I'm still in Crateria, been working on another timesaver in the diagonal room which should let me refill without stopping at all (saving approximately 10-14 frames compared to my test run performance). I really want to do it that way, and I'm sure it's possible, but it doesn't yield to me that easily, which is the main reason for the delay, among others. To be honest, I'd love to be in Brinstar already, it's so much more fun to work on it, not to mention that I have quite a number of ideas for it (which however are better pronounced in my low% run than NBMB due to completely different energy management approach, cutting the amount of possible damage boosts).
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 6/9/2006
Posts: 614
Location: Mettmann
oh :( i didn't do anything in ceres? T_T and the nbmb is not easy you cant imagine what effort we are putting in and we are beyond something we can analyse now :(
Player (209)
Joined: 2/18/2005
Posts: 1451
moozooh: I see. Saving up to 14 frames there is indeed worth a try. Good luck with it. evilchen: I actually meant the really hard optimizations Taco showed from 49'08 on till now. Of course there are more people including you who contributed something useful there, but the gains until Taco came in weren't more than just a few subpixel optimizations which aren't really hard to do when you use memory watcher for subpixel (which I never even required for that).
evilchen wrote:
and the nbmb is not easy you cant imagine what effort we are putting in and we are beyond something we can analyse now :(
What is that you can't analyze? Maybe I could give a hint.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Player (88)
Joined: 11/14/2005
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My progress status is pretty bad unfortunately :/ I seem to lack motivation at the moment. Currently working on the later parts of crateria. I suspect that once I reach green brinstar, the run will start to pick up pace again. If I really tried hard enough I could finish the entire run within a week, but I am just so bored with the game at this moment that I find it hard to spend time TASing it. It will get done though, and it will be awesome when it is done ;)
They're off to find the hero of the day...
Joined: 6/9/2006
Posts: 614
Location: Mettmann
i meant we can't look into smv's anymore because you said we wait for smvs to look into :(!
Player (209)
Joined: 2/18/2005
Posts: 1451
hero of the day wrote:
It will get done though, and it will be awesome when it is done ;)
I don't doubt that. It's hero after all. ;-) evilchen: Of course you can, it doesn't matter what I said. It was just a opinion for a case when people copy existing works nearly frame by frame. That way you just can't improve yourself, since you don't gain any own experience of it. Also the run wouldn't look unique that way, which is something I value very much. If you have to perform a difficult trick though, and you have problems to do yourself, comparing existing work using this trick is absolutely fine.
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 6/9/2006
Posts: 614
Location: Mettmann
there wont be much copy-age in the nbmb dont worry it will make your eyes pop out of your head :D
Joined: 1/11/2007
Posts: 279
Location: Finland, Lieksa
Hey guys, haven't been around for a while, and I see the conversation is pretty hostile around here.
Saturn wrote:
But knowing moozooh, I'm pretty sure we won't see anything from him until he gets a perfect run to analyze and duplicate for his own in every frame of it.
Yeah that is really a load of crap. Did he wait for someone to find the Torizo skip and then copy it into his low% WIPs? Or did he wait for someone to show that moozooh jump and then copy that too? Get your facts straight there.
Saturn wrote:
As for my run, I'm just too busy with work to efficiently working on it atm.
Well that's no big news, you're always too busy with something and won't TAS at all because of that. Everyone's been waiting for your RBO for hella lot of time, and if you'll start it over as you've been thinking I think we'll see it at about... 2010 soonest. Hero, moozooh and evilchen I'm really looking forward to your runs, especially hero's CWJ-mania run sounds really promising. ;) Taco congrats on optimizing Ceres even more! Being honest with you I wanted to see the '49"15 really badly, but these days I don't give a shit. The stupid timer has raised so many fights and big egoistic comments *coughcough* that I'd rather see the good old "49'01 in every run. EDIT: By the way, I hope that Taco = Saturn thing was a joke, because in my opinion the whole idea is ridiculous.
<Deign> .dice 1d1999191023443691 <BisqBot> Deign rolls a blackhole and destroys the planet.
Skilled player (1431)
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Posts: 1468
Location: Sweden
Tonksi wrote:
By the way, I hope that Taco = Saturn thing was a joke, because in my opinion the whole idea is ridiculous.
The thought did cross my mind when taco was really new here but I never really believed it, and the mentioning of it was mostly for a comical effect.
Agare Bagare Kopparslagare
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Joined: 4/21/2004
Posts: 3517
Location: Stockholm, Sweden
I took the liberty and deleted lots of off topic posts. Also, no, Taco and Saturn are not the same person as I checked and compared their IP (although that probably does not tell us much).
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 11/13/2005
Posts: 1587
Are you sure that was the right decision?
Joined: 1/11/2007
Posts: 279
Location: Finland, Lieksa
AngerFist wrote:
I took the liberty and deleted lots of off topic posts. Also, no, Taco and Saturn are not the same person as I checked and compared their IP (although that probably does not tell us much).
It doesn't? So you really think there's a chance that Saturn would post smv's of some saved frames on Ceres on a different computer to get people to praise him on another nickname?
<Deign> .dice 1d1999191023443691 <BisqBot> Deign rolls a blackhole and destroys the planet.
Senior Moderator
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Dunno about AngerFist, but I certainly think that the joke, while intended as a joke, has been extended to a ridiculous scale, and it's the time to drop the Taco = Saturn discussion.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Mitjitsu
He/Him
Banned User, Experienced player (532)
Joined: 4/24/2006
Posts: 2997
AngerFist wrote:
I took the liberty and deleted lots of off topic posts. Also, no, Taco and Saturn are not the same person as I checked and compared their IP (although that probably does not tell us much).
I think it would have been better to move them to an off topic section, that way the posts can at least still be read and referenced in future. I'll throw my 2 centes in by saying...
hero of the day wrote:
Effort could be put towards finding large improvements instead of microscopic ones.
Former player
Joined: 6/15/2005
Posts: 1711
AngerFist, It's a bummer you deleted the posts rather than moved them, as I now can't take a look at them and decide whether or not to make a formal complaint about bad moderating on your part, like Bisqwit has instructed me to. How convenient.
Zoey Ridin' High <Fabian_> I prett much never drunk
Experienced player (859)
Joined: 11/26/2007
Posts: 400
Location: Sueeden
To make the thread more constructive, I decided to join and contribute with a trick that, according to Saturn, will change Hero of the day's RBO-route. Instead of visiting crocomire for his energy tank you can just collect the one in pink brinstar with an accurately placed super missile. Link
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Hey Kriole, while you're at it, can you confirm that doing the same is impossible with Maridia backdoor (the one accessed through the annex of red Brinstar shaft)?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
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moozooh wrote:
Hey Kriole, while you're at it, can you confirm that doing the same is impossible with Maridia backdoor (the one accessed through the annex of red Brinstar shaft)?
I have actually been working on it, and I figured a method that might actually work: Jump, shoot, morph, roll into tunnel, roll out again. Though due to lack of motivation I have not been trying to make it work, or to check if it actually works. If someone is giddy enough, have a try.
Player (209)
Joined: 2/18/2005
Posts: 1451
Welcome at TASvideos, Kriole.
moozooh wrote:
Hey Kriole, while you're at it, can you confirm that doing the same is impossible with Maridia backdoor (the one accessed through the annex of red Brinstar shaft)?
Moozooh, in case you missed it at M2k2, I already said that it IS impossible to do the same thing on the Maridia Gate. It only works in the pink Brinstar Gate because the top block right in front of the gate and the switch is in fact a slope (although it doesn't necessary look like that in the game). You can see this easily in SMILE. A slope allows the Super Missile to pass it without touching at all if you fire it low enough, but it still allows the needed height to hit the switch on the other side. Krioles shot basicly just had to pass one solid block (the gate, while ignoring the slope before it) to reach the switch. A full solid block before the gate like in Maridia wouldn't allow to ever skip it and still being able to hit the switch, because they are on the same height. As said many times already, you MUST pass 2 solid blocks in order to hit the switch there, which as Kej already said is impossible unless you can fire the Super 2 screens away of the gate and still catch it on screen till it.
Kriole wrote:
I have actually been working on it, and I figured a method that might actually work: Jump, shoot, morph, roll into tunnel, roll out again. Though due to lack of motivation I have not been trying to make it work, or to check if it actually works. If someone is giddy enough, have a try.
If you intend to get the Super Missile offscreen, then catch it up again after it passed the solid block, this would definitely not work. Once a projectile (no matter which one) is offscreen, it's gone. Even if you would have the speed to catch it up again (which is definitely impossible since the speed of a Super Missile can't ever be matched with anything, not even a Shinespark) it wouldn't return back on screen. This is a technical fact. If you want to maintain a possibility to ever open the gate, you have to find another strategy than a far horizontal Super Missile shot of any kind. And yeah, the early pink Brinstar E-Tank will allow you to skip Crocomire in heros RBO route, and thus making it the fastest possible one for this run. A major reason why I started consider to redo my RBO run (no decision yet though).
See my perfect 100% movie-walkthroughs of the best RPG games on http://www.freewebs.com/saturnsmovies/index.htm Current TAS project (with new videos): Super Metroid Redesign, any% speedrun
Joined: 8/27/2006
Posts: 883
It's funny how you use the word impossible from the beginning of this little battle, and a lot of time, it is proven possible. Could you please stop discouraging people and let them try for them self. That's just boring, and you do exactly the contrary of what a community is supposed to be. That's just very very very boring to see post about you arguing about every one on this thread ... Anyway just my two cents.
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Saturn wrote:
Welcome at TASvideos, Kriole.
Cheers =) It's kinda good to know that the current techniques will not work for this reverse gate. Now I don't have to waste time to try out the impossible. Kinda ironic though =(
Saturn wrote:
And yeah, the early pink Brinstar E-Tank will allow you to skip Crocomire in heros RBO route, and thus making it the fastest possible one for this run. A major reason why I started consider to redo my RBO run (no decision yet though).
Let that decision rest until you are finished with your with redesign and SM any%TAS. I strongly vote against it though, since the RBO is the run from you that I anticipate the most.
Joined: 8/9/2004
Posts: 123
ZeXr0 wrote:
It's funny how you use the word impossible from the beginning of this little battle, and a lot of time, it is proven possible. Could you please stop discouraging people and let them try for them self. That's just boring, and you do exactly the contrary of what a community is supposed to be.
Normally, I'd agree, but when you get to a specific enough case, it becomes feasible enough to label something as impossible. In this case (with the super missile shot horizontally through the gate), it IS impossible unless you can get Samus's speed to around 24 pixels a frame when firing from the far left of the small open area before the gate or some other absurdly improbable thing. If you ever manage to get a super missile through that gate horizontally, it'll require something new that would have far more significant implications than opening that gate from the wrong side. Labeling something as impossible can also save people from wasting time trying to do something that is guaranteed to fail, and give people more time try other things that actually might succeed. And if Saturn is in fact Taco, I'm going to have to yell at him for stealing my trick.
kwinse wrote:
Kejardon wrote:
Kriole wrote:
Samus is damaged by a Rinka in the opening.
That's a script action; no damage. ... it just dawned on me I know way too much about SM.
It took THAT to make you realize?
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What trick?
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
P.JBoy
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Location: stuck in Pandora's box HELLPP!!!
The "create another user to show a trick" trick
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I wonder if I should add it to the Super Metroid Tricks page. Seems it's becoming popular.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.