I've been wanting to do this for a long time but, I felt that the author of the 120 star run would probally do this in the end, but after a long discussion on IRC he had no objection to me doing it and so I started the very next day.
  • Aims for fastest time
  • Abuses programming errors
  • Takes Damage to save time
  • Ignores semi-important goals
Thanks to everyone on the SM64 board including nesrocks, Robert_z, laughing gas,silent_slayers and to a certain extent RIkku as his previous unsubmitted TAS showed some great strategies that I would otherwise would have not come up with at the time.
I was excited about doing this becuase with all the glitches available I could really do the whole thing completely out of order and being 3D would allow me to me more expressive in my actions as opposed to the roboticness of 2D.
Over the course of the game I reckon the choice of stars saved 4 seconds, the new star glitches and shortcuts saved 15 seconds and the lobby glitch saved 6 seconds, while the rest of the time came through better optimization. This was possible because of Nitsuja's virtual analougue stick which I strongly argue gives far more precision that what a controller would give espeacally for optimal turns and long jumps as well as moving at hyper speed.

DeHackEd: Claim!


TASVideoAgent
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This topic is for the purpose of discussing #1355: Mitjitsu's N64 Super Mario 64 "16 stars" in 15:40.32
Editor, Experienced player (734)
Joined: 6/13/2006
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YES vote of course!!! the last bowser level was particularly well done. improvements in most every level, new glitches, interesting camera angles- it's all good!
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Joined: 10/19/2004
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Definitely yes, and I love how you pulled off the jump near the beginning of Bowser 3 without slowing up.
Joined: 5/29/2006
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Yes of course - been watching the WIPs and will watch this once I get home. And FODA's almost done with his run too - yay.
Active player (437)
Joined: 4/21/2004
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Location: Stockholm, Sweden
Very good run. Nice discovery grabbing Bowers tail that quick. I enjoyed all the Bowser stages the most. Voted naturally yes. Edit: Oh yeah, almost forgot to mention. I also liked your camera angle at Bowser stage.
Nitrogenesis wrote:
Guys I come from the DidyKnogRacist communite, and you are all wrong, tihs is the run of the mileniun and everyone who says otherwise dosnt know any bater! I found this run vary ease to masturbate too!!!! Don't fuck with me, I know this game so that mean I'm always right!StupedfackincommunityTASVideoz!!!!!!
Arc wrote:
I enjoyed this movie in which hands firmly gripping a shaft lead to balls deep in multiple holes.
natt wrote:
I don't want to get involved in this discussion, but as a point of fact C# is literally the first goddamn thing on that fucking page you linked did you even fucking read it
Cooljay wrote:
Mayor Haggar and Cody are such nice people for the community. Metro City's hospitals reached an all time new record of incoming patients due to their great efforts :P
Former player
Joined: 8/15/2004
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Location: Minnesota
Look at all the great submissions we have today! I loved every minute of it. I loved your cinematography as well. Very good improvement.
Joined: 3/29/2006
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Location: Sweden
Yes.
Bp_
Joined: 11/30/2005
Posts: 81
Location: Quebec
gj AKA, this will be good to watch .... when the avi will be out :)
Joined: 7/26/2006
Posts: 1215
Loved it. Your submission text forgot to mention that sometimes you used some nonstandard camera angles in some levels to reduce lag, also gaining several seconds. Voting yes obviously.
Tompa
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Editor, Expert player (2216)
Joined: 8/15/2005
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Oh yeah, two Mario runs submitted on the same day, awesom! Very good run! I liked every part of it, ownage:).
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Location: Taiwan
I like this run,can't wait to see the .avi have been published.
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Location: United Kingdom
Great, finished already? Will watch later when I have time to really enjoy it. This seems to be a great day for TASes and also a great week for N64 TASes.
Editor, Experienced player (734)
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The best day for N64 TASes will be the day they fix the desynching problems. but yeah, there recently has been a lot of great submissions, and this one is really great.
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So, the day has finally come! I thought we would have to wait a lot longer than this to get a new 16 star run. I've been following the WIPs since the beginning, but I just watched this from beginning to end and it is truly awesome. I love the running along the edge of the lava pit in Bowser 2, and jumping over Bowser's head in Bowser 3. Excellent job. Easy Yes vote.
TASing or playing back a DOS game? Make sure your files match the archive at RGB Classic Games.
Active player (328)
Joined: 2/23/2005
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Pretty neat, but did you not pick up the last star?
Joined: 3/29/2006
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CtrlAltDestroy wrote:
Pretty neat, but did you not pick up the last star?
Why should he? It's just a waste of time.
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YautjaElder wrote:
Why should he? It's just a waste of time.
Am I missing something?
Joined: 5/29/2006
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Reason behind leaving the star: it takes 15 stars in order to get MIPS(the rabbit) to appear. MIPS can be used to glitch through the star door (that normally requires 30 stars to get through). You cannot get to Bowser2, however, until you climb aboard Bowser's sub and get that star - hence the need for getting 16 stars. After that it's just glitching to Bowser 3 and beating Bowser 3 to end the game.
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No, I'm referring to the final star after beating Bowser 3, the one which causes the game to end.
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CtrlAltDestroy wrote:
No, I'm referring to the final star after beating Bowser 3, the one which causes the game to end.
Actually, he does get that star. At least he did when I just finished watching it. Totally a yes vote, loved bowser 2 :)
Former player
Joined: 6/15/2005
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AKA, From what I understand reading the last few responses, you ended controller input before the last star was grabbed? Is this true?
Zoey Ridin' High <Fabian_> I prett much never drunk
Mitjitsu
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Yes thats true but its impossible to prevent completion of the game because mario is doing a butt stomp, I'm pretty sure the previous movie did that as well.
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AKA wrote:
Yes thats true but its impossible to prevent completion of the game because mario is doing a butt stomp, I'm pretty sure the previous movie did that as well.
How did CtrlAltDestroy (apparently) find that the game didn't end then?
Zoey Ridin' High <Fabian_> I prett much never drunk
Active player (328)
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For me, After knocking out Bowser, Mario runs around on the floor for a while, the star appears right above him, and then he just stands there. But if it works for everyone else, it's probably just my ROM.
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CtrlAltDestroy wrote:
For me, After knocking out Bowser, Mario runs around on the floor for a while, the star appears right above him, and then he just stands there. But if it works for everyone else, it's probably just my ROM.
Alrighty, that would explain it ty.
Zoey Ridin' High <Fabian_> I prett much never drunk