Star Fox for the SNES is the first game of the series. It introduces the four expert pilots and their Arwings, incredibly built ships which are far superior to just about all enemies and can perform maneuvers such as the infamous "barrel roll". On a console, it can be rather difficult to control the Arwing and very easy to run into obstacles. Obviously a TAS is called for in order to truly show off the skill of Fox McCloud. However, there is a problem with the emulation of this game, namely that it runs too fast compared to the audio. This can be seen especially in the beginning "Emergency!" scene, in the boss fights, and in the ending credits. The good thing is that this discrepancy doesn't affect gameplay and can be mostly ignored.
  • Snes9X v1.43+ v9
  • Use WIP1 Timing
  • 100% kills, maximum score, hardest level
Corneria
  • I had to take a hit in order to get twin blasters. It is unfortunate, but I couldn't find a way to make the door close at a different time while still boosting continuously.
  • This level has an unbelievably high number of nova bombs compared to the others. I wish they would have spread them out, because in the later stages I often have none.
Asteroid Belt
  • Noticeably less obstacles to dodge than Corneria, so less entertaining maneuvers. I still barely avoid asteroids a lot, though.
  • HOLY CRAP, IT'S A HUGE BIRD!! Yes, shooting that particular large asteroid results in it laying an egg, which hatches into a bird, which, if I had touched it, would have taken me Out Of This Dimension.
  • The Blade Barrier can't be defeated in 2 rounds on a console without nova bombs. Even though I was shooting as fast as inhumanly possible, I was still barely able to destroy all three appendages each round before the blade started spinning.
Fortuna
  • The water part with the dragons was annoying to say the least. Where each head will pop up is highly dependent on Arwing movement, so if I moved towards one to shoot it, it might decide to appear somewhere else. I also ran into a large number of desyncs while recording; fortunately it plays back fine now.
  • This is, IMO, the best boss fight in the game. The Monarch Dodora didn't know what hit it. Literally, it didn't get a chance to turn around before dying.
Sector Z
  • Another space stage. But in a surprising twist, this one has an enormous amount of transparent blocks to dodge, resulting in entertainment and lag to the extreme.
  • I started off this stage with no nova bombs, and the one I get I decided to save for the Great Commander.
Macbeth
  • Okay, Andross somehow thought it would be a good idea to transform the planet right next to Venom into a giant bomb. WTF? Isn't this guy supposed to be a genius? Oh well, at least it doesn't explode on me. ;)
  • Fox is dizzy...
Venom (Atmosphere)
  • NO obstacles. I repeat, absolutely none. Wow. So what entertaining things can I do, hmm... I know, sped-up-twist-to-the-music!
  • The Great Commander fight is usually quite difficult, but 2 nova bombs as well as 2 other shots puts him in his place quickly. As he retreats, Fox watches in confusion.
Venom (Ground)
  • Oh, the lag, the lag! Seriously, there were 10 or so desyncs on this stage just from the lag at the beginning. It plays back fine now, but wow that was a pain in the proverbial enormous divine ass. (A "holy crap", if you will.)
  • There are a couple of flying enemies that are out of reach of my blasters, so I can't kill them. It might look a little sloppy, but unfortunately it's unavoidable.
  • The Great Commander returns, and this time he tries to molest me! But I turn the tables on him with my sexual harassment training! First, I shoot him in the crotch until his lower body explodes. Then, as he frantically waves his arms around in pain, I blow his head to smithereens. That's right kids, Star Fox knows what to do when someone threatens you!
Andross
  • As the head is forming, I shoot the locations where the blocks go in order. This serves no purpose other than pure awesomeness.
  • I couldn't defeat both eyes before the sucking began. It might be possible if the blocks weren't flying towards the Arwing and interfering with shooting, but even then probably not. Those eyes take a whole lot of hits.
  • No demon form! Hooray!

Truncated: This is popular enough to warrant a publication.
If what nitsuja is saying is true, there should be some mention that the speed of the game is emulated incorrectly in the AVI or description, or both.
DeHackEd: Claim for encoding.


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