Post subject: Elevator action?
Former player
Joined: 5/9/2004
Posts: 114
I just thought I'd check on this. Its a fun game and could be fun to watch, but does it just go on forever? Someone fill me in plz
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
Its beatable.
Former player
Joined: 3/13/2004
Posts: 1118
Location: Kansai, JAPAN
I fooled around with it a little. Not much variety in the game. It would be like a time attack of Burger Time or Mr. Do's Castle. Not that I'm knocking the classics, but be forewarned: It will get repetitive fast.
Do Not Talk About Feitclub http://www.feitclub.com
Former player
Joined: 5/9/2004
Posts: 114
well i did the first level and i can see what you're saying, but i think it will get more difficult and a little crazy later on. I'll press on, since my WIP ninja gaiden 1 run is not really going to break any records.
Joined: 6/17/2004
Posts: 89
Location: Sweden
I think it will be fun to watch. It's so damn fast... Better than the Castlevania 1 movie that's actually pretty boring, cause the game is so slow. Fast paced games are ideal!
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
Wait. I misunderstood you. The game does not end. (I think)
Joined: 6/17/2004
Posts: 89
Location: Sweden
In any case, doesn't it start looping at some point (I don't know, haven't played it too much)? In that case, he could just stop the movie there, like the Track and field movie.
Former player
Joined: 3/19/2004
Posts: 710
Location: USA
That would be a one minute movie. :p
Former player
Joined: 5/9/2004
Posts: 114
ARRRGH this game gets freakin HARD later on Plus, it really does not end? I just finished the 4th level. I'll play through 5... but after that its probably just looping. In any case, I'll see if i can get the fmv posted for a while when thats done, though I doubt it will be accepted. However i can submit it and you guys can look at it on the in progress thing :>.
Post subject: Elevator Action
Former player
Joined: 11/13/2005
Posts: 1587
I thought about running this game through. Anyone here who wants to see it? I'm not sure should I do it all the red doors open or just as fast as possible.
Former player
Joined: 4/16/2004
Posts: 1286
Location: Finland
This has already been discussed here.
Former player
Joined: 11/13/2005
Posts: 1587
Kyrsimys wrote:
This has already been discussed here.
Thanks, couldn't find it on search so I thought just to make a new topic. [Edit by Bisqwit: Merged into existing topic.]
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
For those who don't know, I'm not reviving this topic for no apparent reason, Guybrush is currently planning a run for this, that's why I'm posting here now. Elevator action... I haven't played this game much, but from what I remember it's kind of repetitive, running around floors shooting thugs dressed in suits. :) But maybe it could be a pretty cool TAS. I'll wait some more with judging this until I see your first WIP, Guybrush, I think it can be pretty cool to watch. :)
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I think it loops forever. It's better to wait for final burn alpha emulator and do a TAS of the game Elevator Action Returns.
Former player
Joined: 11/13/2005
Posts: 1587
FODA wrote:
I think it loops forever. It's better to wait for final burn alpha emulator and do a TAS of the game Elevator Action Returns.
But what about doing the first stage as fast as possible?
nesrocks
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Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Unless you find some glitch and want to show it.... i don't think there's a point..
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
It's pretty much like Galaga, right? I think Galaga could make a cool TAS, the problem is that it goes on, and on, and on, and BAM! You suddenly find yourself playing stage 900. :) However, the game Circus Charlie loops too, is it the same kind of loop in Elevator action, that it just plays a few levels over and over again? In that case, maybe this run could be like that game, that you play all levels once, and stop the movie after that.
Former player
Joined: 11/13/2005
Posts: 1587
Here's my first WIP. It's very short but I found one, pretty useful glitch. About doing a TAS of this game, this game does loop forever, so should I do a first stage TAS?
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
I hope it gets a lot more entertaining from that point, seeing you ride down the elevetor for 20 seconds without anything happening wasn't very exciting... Maybe you could go for an "100% kills" run or something, I don't know, maybe the enemies respawn after you kill them. But I really think you should somehow spice the run up, even if you do beat that level as fast as possible by doing nothing but riding that elevator.
Former player
Joined: 11/13/2005
Posts: 1587
Randil wrote:
I hope it gets a lot more entertaining from that point, seeing you ride down the elevetor for 20 seconds without anything happening wasn't very exciting... Maybe you could go for an "100% kills" run or something, I don't know, maybe the enemies respawn after you kill them. But I really think you should somehow spice the run up, even if you do beat that level as fast as possible by doing nothing but riding that elevator.
This is only a test run, fast but not entertaining. There are endless number of enemies, if you kill one, another will show up. So, there can't be a "100% kill" TAS.
nesrocks
He/Him
Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
This isn't like circus charlie at all... I'll see what glitch you found. hummm that's more like the bad physics of the game. although you could try to explore it to make it usefull in some way.
Former player
Joined: 11/13/2005
Posts: 1587
Randil wrote:
However, the game Circus Charlie loops too, is it the same kind of loop in Elevator action, that it just plays a few levels over and over again? In that case, maybe this run could be like that game, that you play all levels once, and stop the movie after that.
I'll do it like that.
Former player
Joined: 11/13/2005
Posts: 1587
Here's the next WIP. Found another way to use the glitch. I'll have to redo the first red door because I spent an eternity there.
Skilled player (1886)
Joined: 4/20/2005
Posts: 2160
Location: Norrköping, Sweden
Looks nice, but as you said, you waste quite some time on the first red door. Just wondering, how do you beat a level in this game? Is a level beaten by getting to the bottom of the house? The thing I'm wondering about is whether it's absolutely necessary to enter the red doors, since this wastes quite a lot of time. And what's this glitch you're talking about? The only glitchy thing I saw in this run was when you got on that last elevator in a weird way, is this the glitch you're talking about?
Former player
Joined: 11/13/2005
Posts: 1587
Randil wrote:
Looks nice, but as you said, you waste quite some time on the first red door. Just wondering, how do you beat a level in this game? Is a level beaten by getting to the bottom of the house? The thing I'm wondering about is whether it's absolutely necessary to enter the red doors, since this wastes quite a lot of time. And what's this glitch you're talking about? The only glitchy thing I saw in this run was when you got on that last elevator in a weird way, is this the glitch you're talking about?
You don't have to go to all those red doors, but I think it makes the movie more interesting. Here's the glitch. It makes entering the elevator much faster, also coming out of the elev. is faster this way!