• Aims for fastest time
  • Abuses programming errors
  • Takes damage to save time
  • Manipulates luck

Plugins...

Video Plugin: Jabo's Direct3D8 1.6; Sound Plugin: Jabo's DirectSound 1.6; Input Plugin: TAS Input Plugin 0.6; RSP: RSP emulation Plugin

AKA's comments...

Initially, the target was to break 15 mins, since the previous run had 12-13 seconds of known improvements, which would've taken it nicely below 15 minutes. Although with a little bit of messing around in the basement on a N64, and tossing away all the tiring and obvious lines of enquiry in the past, I began to get suspicious of possible BLJ locations, as I managed to get 3-4 BLJs in a row on a console, which made me want to fully TAS it, although it was not done on the one seen in the finished run as it later turned out to be impossible to gain any sort of infinite speed. In total, there are 5 BLJ locations in the basement, with another one or two locations being entirley unconfirmed. It seems that a banister, unlike an outer wall, is able to hold Mario and stop him sliding out of the BLJ location, which is why the previously mentioned ones don't work. Sadly, for the time being, DDD is not skippable, so there is no 0 star run. It's a shame that this makes the 16 star catagory obselete, since it wasn't quite perfected yet.

Swordless Link's comments...

I had just came back from a holiday to find all the hype about new BLJ locations in the basement. Needless to say, I was keen to investigate these, as it meant a possible 1 or 0 star TAS. When I found out about them, I checked the TAS forums, and found that AKA had found something that might have been useful, so I contacted him about it and was informed that he was unable to gain enough speed to break the door. I suggested that we find a way to get Mario stuck against the banister, so AKA and I experimented with the stairs and eventually came to the conclusion that holding the analogue stick in the general direction of the nearby key door meant that Mario would not leave the BLJ area until he had a significantly higher amount of speed than in AKA's initial attempt, which happened to be enough to break the door. I'm satisfied with the final time of the run, after all, it is the first of its kind, but even then I feel that it's very optimal.

People we want to thank...

Rikku: For the DDD and BitS timesavers.
mr_roberts_z: For the idea of long jumping after performing the stair glitch in the room beyond the second keydoor.

About the glitch...

Riddle me this It liek at the corner of the basement but next to the slope that slopes down to the water, I was facing sideways and I went in the ledge was just above the rim and started bljing like mad,
unfortunatley I've never done it again and I can't record nor upload any screenshots, but the descriptions there so anyone can do what I just did.
Written by Mitjitsu, contructed by nesrocks.


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Player (150)
Joined: 11/27/2004
Posts: 688
Location: WA State, USA
The star per minute ratio is worse than the old run. Voting no. ;)
Nach wrote:
I also used to wake up every morning, open my curtains, and see the twin towers. And then one day, wasn't able to anymore, I'll never forget that.
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
Here's a a selection of suggested screenshots there is probally better ones. note: not publishable quality
Active player (499)
Joined: 1/12/2007
Posts: 682
AKA: Those look good. I would also suggest these. It's strange and funny to see that message after DDD. <_<
mwl
Joined: 3/22/2006
Posts: 636
Post subject: Movie published
TASVideoAgent
They/Them
Moderator
Joined: 8/3/2004
Posts: 15551
Location: 127.0.0.1
This movie has been published. The posts before this message apply to the submission, and posts after this message apply to the published movie. ---- [938] N64 Super Mario 64 "1 star" by SwordlessLink & Mitjitsu in 06:47.27
Tub
Joined: 6/25/2005
Posts: 1377
this was unexpected! poor game :(
m00
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
I liked the camera work this time. Excellent job, guys.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 5/2/2006
Posts: 1020
Location: Boulder, CO
woo-hoo. made publication in good time. Again, amazing discovery.
Has never colored a dinosaur.
Joined: 12/13/2006
Posts: 3
Kles wrote:
Upon watching, I have to say this is actually somewhat boring. It skipped WAY too much of the game. It had the "whoa" factor but man... I wasn't very entertained.
I was entertained, but only because of the sheer speed. "Longest" speedrun that I watched all the way through was some for Ocarina of time and it was only because I was very bored. :P I love how acrobatic Mario gets as soon you can start timing frame for frame. As I said on Acmlm board II, when do we see a zero star run? ;)
Mitjitsu
He/Him
Banned User
Joined: 4/24/2006
Posts: 2997
It would be good if someone on Acmlm's posted an editor map of the basement it would be much appreaciated.
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Wow and wow :o AWESOME movie! Yes vote.
Current Projects: ???
snorlax
He/Him
Joined: 5/20/2007
Posts: 174
Location: Wisconsin
Not sure why this movie doesn't have a star. Would that come later? If there was a TAS I would show someone if I could only pick one, this would be it.
Joined: 7/31/2007
Posts: 12
Goddamn! Voted yes, rate it 10 and didn't even watch it yet!
Glitcher
He/Him
Joined: 3/24/2007
Posts: 216
Location: London, U.K.
anubis wrote:
Congrats - I was wondering when a 1 star run would happen. Now will there ever be a 0 star run?
I was thinking the same thing. A zero star run (or better yet, a zero key run) would be the ultimate accomplishment. Isn't it possible to BLJ through the Dire Dire Docks entrance to reach BitFS early? Anyway, this gets a resounding "YES!" from me. The acrobatics alone had my eyes boggling. And I agree that this definitely abolishes the 16-star run.
Banned User
Joined: 12/23/2004
Posts: 1850
(I give this run 1 star out of a possible 120.)
Perma-banned
Post subject: Re: in short: no
Joined: 10/24/2005
Posts: 1080
Location: San Jose
Xkeeper wrote:
Way to give feedback. Care to elaborate?
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Post subject: Re: in short: no
Banned User
Joined: 12/23/2004
Posts: 1850
DK64_MASTER wrote:
Way to give feedback. Care to elaborate?
I did, but nobody liked it. :(
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Care to elaborate for me? I take it you were the "no" vote?
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Joined: 4/3/2005
Posts: 575
Location: Spain
He said he gave this movie a star (the only that Mario picks out of the 120 available)
No.
Glitcher
He/Him
Joined: 3/24/2007
Posts: 216
Location: London, U.K.
superlink wrote:
Goddamn! Voted yes, rate it 10 and didn't even watch it yet!
See where it says "Vote: Did you like watching this movie? (Vote after watching!)"? Just an FYI.
Banned User
Joined: 12/23/2004
Posts: 1850
DK64_MASTER wrote:
Care to elaborate for me? I take it you were the "no" vote?
Fine, here; skipping the entire game without much fanfare or interesting bits (i.e. look at me, I'm in A, now I'm magically at B, whoopee) is boring and uninteresting. Hence, I hated this movie and voted it accordingly.
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Glitcher wrote:
superlink wrote:
Goddamn! Voted yes, rate it 10 and didn't even watch it yet!
See where it says "Vote: Did you like watching this movie? (Vote after watching!)"? Just an FYI.
He was referring to the other rating system where there was no such warning. Nevertheless, you should watch the movie before voting.
<agill> banana banana banana terracotta pie! <Shinryuu> ho-la terracotta barba-ra anal-o~
Senior Moderator
Joined: 8/4/2005
Posts: 5777
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DK64_MASTER wrote:
He was referring to the other rating system where there was no such warning.
Except it's supposed to be even more strict there: "Do not rate a movie after having watched it only once. Watch it at least twice, and the second time concentrate on the rating categories given above."
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Mitjitsu
He/Him
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Now I think about it I think this would have made a better screenshot
Joined: 6/5/2005
Posts: 139
Congrats on this monumental accomplishment! Can't wait for the 0 star run and beyond! Its like you pulled out a Mario 64 cartridge and dropped a nuclear bomb on it. I love breakage!
I like stuff...
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