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Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! I didn't know you could avoid fights in Narshe. Also like how you fire a tek missile backwards. :) Why not run with Vicks and Wedge in the last battle before the cave in Narshe? Strange Whelk strategy. But it seems to work. :) Good fight with the moogles. Eager to see the upcoming parts. :)
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
Highness wrote:
Why not run with Vicks and Wedge in the last battle before the cave in Narshe?
the mammoth-like enemy blocks run-away
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Ah. That explains it. :)
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Jyzero wrote:
Progress report
You restarted from beginning? I'm amazed, but also happy of the quality. I didn't spot anything "strange" at Whelk though...
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Well... He idles with Vicks and Wedge.
Editor, Active player (296)
Joined: 3/8/2004
Posts: 7469
Location: Arzareth
Highness wrote:
Well... He idles with Vicks and Wedge.
And that was weird... how? I tihnk it was just common sense to use the missiles since they make the most damage.
Former player
Joined: 8/1/2004
Posts: 2687
Location: Seattle, WA
If Vicks or Wedge had done ANYTHING, it would have queued up an animation and therefore postponed Whelk's hiding in the shell. No attack they could do would make the fight faster.
hi nitrodon streamline: cyn-chine
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Yeah. I realize that as well. Just that when I played the game I always used all characters. I never figured those things out that it was better to idle with some characters. :)
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
I encoded it to AVI (XviD two-pass + LAME MP3). Just for those FEW PEOPLE (if any here) who are too lazy to look at the movie file. I mainly made it for other people who don't have Snes9x or the 1.0 ROM, but go ahead if you want to download it. I'll encode every update. :)
Player (36)
Joined: 9/11/2004
Posts: 2623
Does the Whelk battle give you experiance? If so you probably could kill off Vicks and Wedge for triple experience on Terra.
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Former player
Joined: 3/9/2004
Posts: 484
Location: ­­
No boss battles give experience points in this particular game.
Joined: 11/22/2004
Posts: 1468
Location: Rotterdam, The Netherlands
Maybe, as a little trailer of what's to come, you could show us some demo files of you glitching the game up and using the glitches for your own good, like you said you were going to later in the game? :)
Player (36)
Joined: 9/11/2004
Posts: 2623
I may be recalling incorrectly. But doesn't this game not have credits at the end? If it doesn't would you mind too terribly leaving the ones at the beginning in. I don't think anyone would care too much about the time it takes when downloading this video. And all the rest of the avis on this site have the credits included. Plus I like the song. =P
Build a man a fire, warm him for a day, Set a man on fire, warm him for the rest of his life.
Former player
Joined: 3/9/2004
Posts: 484
Location: ­­
There's credits at the end. They show as the airship flies over landforms not normally present during the game.
Former player
Joined: 10/27/2004
Posts: 518
Bladegash wrote:
There's credits at the end. They show as the airship flies over landforms not normally present during the game.
yeah... i think the song on the OSTs like 20+ minutes and its FILLED with crap (i remember well because my PSX crapped out during these credits and i had to redo that final "battle") from all the characters lives (which might not be so bad if you do a minimal party thing). oh, this looks very nice BTW. i know i dont post much in RPG threads, but i cant wait for em!
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Heh.. I was about to ask for a 100% run, when it came to mind how large this game is and how many items etc there are. However a run with all characters would be nice as well to get the full ending. :) That would be for another run of course.
ventuz
He/Him
Player (123)
Joined: 10/4/2004
Posts: 940
Dan_ wrote:
http://www.twingalaxies.com/forums/viewtopic.php?t=3258 The official time to beat is 8:42:55 (hours:minutes:seconds). I'm sure Jyzero is up to the task :)
remember this?.. i just looked on SDA, 5 hours 37 minutes! im gonna download whole videos (in normal quality)
Former player
Joined: 10/27/2004
Posts: 518
HOLY CRAP. i just went there... seems like Radix is updating more often lately... damn. i cant wait to get this one when i get home.
Player (104)
Joined: 1/30/2005
Posts: 562
Location: Québec, Canada
ventuz wrote:
i just looked on SDA, 5 hours 37 minutes!
I might sound a little dumb, but I can't figure out why he always uses an echo screen right before playing slots with Setzer ... I noticed that in part 5 of the speed run. Any idea?
ventuz
He/Him
Player (123)
Joined: 10/4/2004
Posts: 940
Halamantariel wrote:
ventuz wrote:
i just looked on SDA, 5 hours 37 minutes!
I might sound a little dumb, but I can't figure out why he always uses an echo screen right before playing slots with Setzer ... I noticed that in part 5 of the speed run. Any idea?
I think thats related to this..
Boco wrote:
ventuz wrote:
Jyzero wrote:
+Locke gets plenty of money to buy 99 Echo Screens
I fail to see whats 99 echo screens are for?
Echo Screen + Slots = Joker Doom
oh, + i can't figure out why he equip 2 earrings to Sabin or Edgar while they didn't have any magic, Earrings grant stronger magic points don't they?
Editor, Reviewer, Experienced player (968)
Joined: 4/17/2004
Posts: 3107
Location: Sweden
It means he always gets the best spell from the slot machine. It's rigged, to your disadvantage mostly, but not if you know how it works. There was a link some posts back with technical descriptions on how to cheat it.
Joined: 4/26/2004
Posts: 213
Location: Montréal, Québec
ventuz wrote:
Halamantariel wrote:
oh, + i can't figure out why he equip 2 earrings to Sabin or Edgar while they didn't have any magic, Earrings grant stronger magic points don't they?
Some attacks like Aura Bolt and Flash are magic based.
Player (70)
Joined: 8/24/2004
Posts: 2562
Location: Sweden
Wow! Gotta watch this when I get time. :)
Joined: 9/24/2004
Posts: 75
The scary thing is that while I don't have 5 1/2 hours to spare, he said he made a LOT of mistakes. My guess is that if an FF6 video is near-perfect, the Tales of Phantasia video may remain the longest on this site.
"If all you did this year was sit in your cubicle and masturbate...say you're a self-starter who proactively reengineered your personal inventory with Total Quality, conforming to all EEO/OSHA/ISO9000 requirements."-Scott Adams
Joined: 5/17/2004
Posts: 106
Location: Göteborg, Sweden
I just finished watching the SDA run and I'm seriously impressed. There may have been a number of mistakes, but they're very tiny mistakes. Three incorrect blitz inputs throughout the run, for example. The entire thing is full of little optimisations, like organising the item list during longer battle animations for fast access to important stuff later. Vanish-Doom & Joker Doom are exploited to their fullest throughout; I especially liked seeing a Moogle Charm-equipped Mog run alone and unaccosted through the entire final dungeon, his only fight being killing his statue boss in a single X-Magic'd Vanish-Doom. I guesstimate that tool-assisted luck manipulation can take 30 minutes off the speed run at most but I suppose properly abusing the sketch glitch and other route improvements can slim that down some more.
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