Post subject: fast-forward bug
Player (138)
Joined: 9/18/2007
Posts: 389
While making my Road Runner TAS, I discovered this very strange bug. Happens in Snes9x 1.51 and in Snes9x 1.43. I'm not sure if it's just a game-specific bug, though. How to reproduce: for 1.51: try to playback this: http://dehacked.2y.net/microstorage.php/get/1059437760/Road%20Runner%27s%20Death%20Valley%20Rally%20%28U%29%20%5B%21%5D.smv you can fast-forward until the first boss is defeated. it will desync on the next stage if you continue to fast-forward, but it works if you do not. (it will desync during 2nd boss fight, but that's another story.) for 1.43-9: try this one: http://dehacked.2y.net/microstorage.php/get/1990184366/Road%20Runner%27s%20Death%20Valley%20Rally%20%28U%29%20%5B%21%5D.smv Here you will be able to see the desync much sooner if you fast-forward. The movie works if you do not fast-forward. (It's much shorter) Does that also happen for you, or is it my computer's fault?
Skilled player (1828)
Joined: 4/20/2005
Posts: 2161
Location: Norrköping, Sweden
My TAS of The Mask used to desync if you fastforwarded in the beginning of the movie. It also desynced a few times in the middle of the movie when fastforwarding, but didn't desync when played in normal speed. The submitted movie doesn't have any of these issues though, since I managed to fix them. I'm not sure what causes it, but what I'm getting at is that it has happened before. Perhaps Nitsuja or someone else who knows how SNES9X works can tell you why this happens.
JXQ
Experienced player (761)
Joined: 5/6/2005
Posts: 3132
If you are using Volume Envelope Height Reading as a sync option, this can cause desyncs of this nature in certain games. The example I experienced it on was Smash TV.
<Swordless> Go hug a tree, you vegetarian (I bet you really are one)
Player (138)
Joined: 9/18/2007
Posts: 389
Yes, I use Volume Envelope Height Reading, but this is necessary in this game. Otherwise, the sound effects in this game will be wrong, especially the jumping sound will be quite annoying, so it is not a good option to turn it off. I already use the fake mute desync workaround.
LYF
They/Them
Banned User
Joined: 4/4/2012
Posts: 62
The Fast-Forward makes the movie break. It makes the frame skip and all my works are destroyed by this.