Submission Text Full Submission Page

  • Aims for Fastest Time
  • Uses Death as a Shortcut
  • Abuses Programming Errors
  • Manipulates Luck (for items and the enemies' location)
  • Play on Hardest Difficulty
Emulator used: Snes9x v1.43+ v9
  • Use WIP1 Timing: ON
  • Allow Left+Right / Up+Down: OFF
  • Volume Envelope Height Reading: OFF
  • Fake Mute desync workaround: OFF
  • Sync samples with sound CPU: OFF

Stage's Comments

Stage 1

I've started killing some enemies to obtain points and I kill myself twice in the "machine guns." Until the moment I active the Bomb, I have 7215 points and I kill myself once again when the Red Soldier falls on top of the char. While the bomb destroys everything at the screen, I still continue winning points. Before Game Over screen to appear, the Bomb does the Dog on the left side of the screen comes out and like this, killing him, giving me 9980 points. Added to the that already had before, I gives 28075 points. To win an Extra Life, I would only need 20k initial points, therefore, with that pontuation, I earn an Extra Life and before Game Over screen to appear, the glitch is actived.

Stage 2

In each Mines that I step, earnings automatically 500 points, each Power-Holder that I destroy, earnings 2k points, Boss will give me 10k points when killed with the Laser and at the Stage's end, earnings more 10k bonus points. The next Extra Life comes with 80k points, but in this Stage, the glitch won't work, then, it just remains to add me points. I cannot add more than 79999 points here, however, I know that I'll have 30k points at the Stage's end (Power-Holder x5 + Boss + Bonus). I've started this Stage with 38075 points, added to the 30k will give 68075 points, then I will have to do a max pontuation 11924 points in elapsing of the Stage.
I used them Mine and I killed some enemies to do the necessary pontuation, besides using the weapon Crash-Bomber with the Laser, increasing my pontuation during the Stage. To the end, I have 79354 points.
  • The weapon Crash-Bomber is me necessary for to 4th Stage;
  • In the last Power-Holder, I manipulate a bomb as a item;

Stage 3

Already being with a Bomb, the weapon Crash-Bomber and a good pontuation, I just go ahead until I can to activate Bomb and to be killed by Red Soldier, doing with that Bomb destroys him, giving me 790 points and an Extra Life, activating the glitch.
  • Before the Stage Clear screen to appear, I catch one more Bomb that will be used in the following Stage.

Stage 4

At the beginning of this phase, I manipulate one more weapon Crash-Bomber, what facilitates when I destroy some Scooter-Robots. I begin the phase with 90859 points, each Scooter-Robots gives me 7035 points, the next Extra Life comes with 140k points, therefore, I need 49141 points.
7 * 7035 = 49245. =O
I destroy 6 initial Scooter-Robots, I let one to pass so that it throws a bomb in me and before the bomb to arrive, I shoot in the diagonal so that 7th Scooter-Robot can be hit and I active the Bomb to create the Glitch.
Note: Scooter-Robots are not defeated only by the power of Bomb in Hard Mode.

Stage 5

I've started this Stage with 150074 points, the next Extra Life will come with 200k points. As in the 2nd Stage, each Power-Holder if destroyed without any enemy leaving from within, gives me 2k points, the Boss when defeated with the Laser gives me 10k points and the Bonus, more 10k points, therefore, more 30k points in this Stage again. But the only weapon that I have are Crash-Bomber, and if used in the Power-Holders in the wrong moment, I win A LOT points. Then, I approach the closest possible of the 1st, 2nd and 4th Power-Holders to destroy them.
The Boss if defeated with Crash-Bomber, will also give me A LOT points, then, to get rid of that, I manipulate a Laser weapon in the last Power-Holder.

Final Stage

I've started the last Stage with 196673 points, however, without Bomb yet. The own Stage gives me soon this Bomb in his beginning, then, I catch her, then, I activate and I'll be died by Alien.

I hope everybody can understand my SUCKS english! lolz
Anyway, enjoy !!!


Joined: 11/20/2004
Posts: 236
Location: United States
Um... I'm not gonna ask. Anyway! This movie is awesome! That glitch is pretty damned cool and I'm surprised something that simple hadn't been discovered before now. I think this movie should be published as a secondary movie, seeing as it's a glitched run instead of a normal playthrough.
I'm not that hard to find... if you know where to look. -=( http://jolikmc.tumblr.com )=-
nesrocks
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Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Is this surely not an emulator bug? I've played this game a LOT and it never happened to me...
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
FODA wrote:
Is this surely not an emulator bug? I've played this game a LOT and it never happened to me...
I'm sure this is possible on a console, although it's probably very difficult to get the perfect timing of dying, fading the screen, and getting the 1-up. Go talk to Mike Uyama on this one, I'm sure he can make it happen if it's possible.
Taking over the world, one game at a time. Currently TASing: Nothing
Emulator Coder
Joined: 1/12/2007
Posts: 95
An impressive run, voting yes to it even if a better one is on the way.
nesrocks
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Player (247)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Sir VG wrote:
FODA wrote:
Is this surely not an emulator bug? I've played this game a LOT and it never happened to me...
I'm sure this is possible on a console, although it's probably very difficult to get the perfect timing of dying, fading the screen, and getting the 1-up. Go talk to Mike Uyama on this one, I'm sure he can make it happen if it's possible.
So for the bug to happen, all you need is an extra life at ANY moment during the fade-out or is it on an especific frame?
Joined: 12/2/2005
Posts: 139
Location: New York, United States
upthorn wrote:
System Error wrote:
Geez, can't you people handle a little sarcasm?
It's not the sarcasm so much as the hyperbole that's been commented on.
The hyperbole was there to clue you in to the sarcasm.
What's a man like me supposed to do with all this extra savoir-faire?
Former player
Joined: 8/20/2005
Posts: 643
Location: Mikkeli,Finland
Nice work dude! I vote Yes :)
Current Projects: ???
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
FODA wrote:
Sir VG wrote:
FODA wrote:
Is this surely not an emulator bug? I've played this game a LOT and it never happened to me...
I'm sure this is possible on a console, although it's probably very difficult to get the perfect timing of dying, fading the screen, and getting the 1-up. Go talk to Mike Uyama on this one, I'm sure he can make it happen if it's possible.
So for the bug to happen, all you need is an extra life at ANY moment during the fade-out or is it on an especific frame?
As far as my knowledge goes on the glitch, all you have to do is get the 1-up after you die. Wonder if it works on the GBA version too...
Taking over the world, one game at a time. Currently TASing: Nothing
Former player
Joined: 2/24/2007
Posts: 22
FODA wrote:
So for the bug to happen, all you need is an extra life at ANY moment during the fade-out or is it on an especific frame?
Always at any moment during the fade-out.
Sir VG wrote:
Wonder if it works on the GBA version too...
GBA version don't have Bombs... =/ (or does have?)
Sir_VG
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Player (40)
Joined: 10/9/2004
Posts: 1914
Location: Floating Tower
GBA version don't have Bombs... =/ (or does have?)
I pulled my copy out, and indeed, no bombs (or 2nd weapon either).
Taking over the world, one game at a time. Currently TASing: Nothing
Joined: 1/22/2008
Posts: 319
Location: Brasil
how do i vote? just saying yes ? well i liked this movie, nice glitch my vote is yes
Run..Run...Run.....
Senior Moderator
Joined: 8/4/2005
Posts: 5777
Location: Away
wicked wrote:
how do i vote?
Since you've asked this question, the short answer is: stay at the forums and contribute however you can, soon you'll be able to vote in any poll. It's because permissions are granted manually at this point.
Warp wrote:
Edit: I think I understand now: It's my avatar, isn't it? It makes me look angry.
Joined: 1/22/2008
Posts: 319
Location: Brasil
undertood moozooh i just realised that i was lurker class, and the poll didnt apeared to me vote already given
Run..Run...Run.....
Former player
Joined: 2/24/2007
Posts: 22
As promised... 2nd Stage Really, facing the Stage in the diagonal it was fastest! Anyway, this time I didn't catch the Crash-Bomb weapon, and I improve 30 frames with this. -204 frames saved 4th Stage The new idea for this Stage are destroy 5 Scooter-Robots and with the Bomb, Crash-Bomb's explosion and some seeking missiles, destroy 2 Scooter-Robots at the same time. -118 frames saved 5th Stage The same technique used at 2nd Stage. -300 frames saved 5th Stage's Boss Well, in the the Boss I only do fastest possible. -104 frames saved Total -726 frames saved PS. The improved movie is here.
adelikat
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Emulator Coder, Site Developer, Site Owner, Expert player (3577)
Joined: 11/3/2004
Posts: 4754
Location: Tennessee
Since you have improved almost the whole movie, you should cancel this submission and submit your new movie as a new submission.
It's hard to look this good. My TAS projects
Active player (411)
Joined: 3/16/2004
Posts: 2623
Location: America, Québec
Yes, I think you should cancel it and submit the new movie. If it would be 1-2 frames improvement, Bisqwit wouldn't probably care to update the file but those 729 frames gained deserves a new description.
Former player
Joined: 2/24/2007
Posts: 22
Hmm... I did re-write the description... ...anyways, I'll keep the other description in this movie and I'll go cancel it. ;)