Post subject: South Park
Former player
Joined: 7/21/2006
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Location: Northern Hemisphere
Would anyone be interested in a TAS of this? For anyone who's played it, do you think it'd make a good TAS?
Joined: 10/31/2005
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Location: The Netherlands
there's like 3 south park games on n64. I like south park rally, didn't like playing the chicken shooting game, but I'd watch it for sure.
Mitjitsu
He/Him
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I think he means the shooting game, as for TASabilty... Thats up to future debate.
Editor, Experienced player (734)
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Why cant we debate about it now though? No better time than the present.
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Former player
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Location: Northern Hemisphere
Yeah, I meant the shooting version.
Joined: 7/26/2006
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I played it. Pretty silly game, but I don't remember it being fast. Maybe it would turn out as entertaining as the 007 runs, but I doubt it.
Joined: 10/3/2005
Posts: 1332
I rented this when it was new. I remember the difficulty ramping up to hellish levels toward the end, even though it's easy at first. Playing it recently, I beat the first two levels with a quasi-broken controller, without savestates... or even trying, really. So I could be wrong. The gameplay (IMO) lends itself to TASing very nicely. Without the limitation of human skill, a TASer could have theoretically maintain infinite dodgeball ammo from re-catching shots, which is hard to do in realtime. I'm also convinced from playing it again recently that the engine is rushed- it looks like Iguana pooped out a half-assed version of Turok for the sake of cashing in on the South Park license. There could be sequence breaks aplenty, but if not, I think it would still be solidly entertaining. It's a fun game.
Joined: 2/26/2007
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Dromiceius wrote:
There could be sequence breaks aplenty, but if not, I think it would still be solidly entertaining. It's a fun game.
I disagree with the "its a fun game" comment, only because i became quite bored quite quickly when playing through a few levels. However, with some sequence breaks being found, the run could turn out more entertaining than a real-time play through. I am gonna have to side on a meh for this future movie, but would watch wips/submissions and probably change my vote.
adelikat wrote:
I very much agree with this post.
Bobmario511 wrote:
Forget party hats, Christmas tree hats all the way man.
Joined: 8/27/2006
Posts: 883
The best way to know if it's entertaining, do a WIP of the first two level, and show it. It would be easier than trying to remember this game that most people haven't played in the past 5-10 years.
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Joined: 5/31/2004
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I have this game... and was never able to complete it. The game is crazy hard towards the end. I don't know if the game is really suited for a TAS, but I would sure love to see a TAS of it!
Joined: 10/3/2005
Posts: 1332
I made a very sloppy demo of 1-1. It seems I should have slowed down to kill turkeys as I saw them, instead of getting ahead and waiting them catch up. I think you get a sense of why this could be entertaining.
Former player
Joined: 7/21/2006
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Location: Northern Hemisphere
Yeah, that's kind of what I was picturing; would something like that look good all the way through?
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